Deck Strategies
Dargo, the Shipwrecker & Thrasios, Triton Hero
Utilizes sacrifice outlets to generate infinite mana and card draw, enabling combos that either mill opponents or win through damage with Goblin Bombardment or Underworld Breach lines.
Korvold, Fae-Cursed King
A Jund sac deck that leverages Korvold's draw-trigger on sacrifices combined with food tokens and sacrifice loops to draw the deck and finish with damage or combo pieces, often involving Blood Artist effects.
Najeela, the Blade-Blossom
A five-color warrior tribal deck that aims to create infinite combat steps through combos involving Najeela and cards like Derevi, winning through overwhelming combat damage or combo finishes like Thassa's Oracle or Underworld Breach.
Winota, Joiner of Forces
A Boros-based strategy focusing on casting cheap nonhuman creatures to trigger Winota's ability, flipping powerful human warrior threats into play, and winning through aggressive combat damage and board control.
Gameplay Insights
- 1
Korvold's use of sacrifice outlets and treasure tokens to draw multiple cards each turn put continuous pressure on opponents and fueled his board development.
- 2
The timing of Magus of the Moon significantly disrupted opponents relying on nonbasic lands, affecting mana availability and slowing down aggressive strategies.
- 3
Dargo/Thrasios's ability to generate infinite mana and card draw through sacrifice loops kept them flexible and threatening throughout the game.
- 4
Winota's strategic choice to attack and trigger combat flips leveraged board presence to keep opponents on the defensive but was challenged by early disruption.
- 5
Players carefully chose attack targets and blockers to manage damage and prevent combo executions, showcasing the high interaction typical in cEDH games.
Notable Cards
Demonic Consultation
Goblin Bombardment
Magus of the Moon
Carpet of Flowers
Derevi, Empyrial Tactician
Blood Artist
Thassa's Oracle
Summary
The game began with each player setting up their mana base and early board presence, with the Dargo/Thrasios pilot focusing on ramp and setting up sacrifice outlets while Korvold established a food chain and sacrifice synergies to draw cards and grow his board. Najeela aimed to assemble combos for infinite combats using her warrior synergy, and Winota sought to deploy cheap, evasive creatures to trigger her combat-based game plan. Early turns saw the players developing their boards cautiously, with Korvold leveraging treasure tokens and sacrifice outlets to draw cards rapidly, while Dargo/Thrasios prepared for infinite mana and drew cards to find combo pieces. Winota and Najeela deployed creatures that pressured opponents but also faced disruption, including a timely Magus of the Moon that hindered nonbasic lands and reduced mana options for some players. As the game progressed, the Dargo/Thrasios player maintained control through efficient use of sacrifice loops and card draw, while Korvold used sac outlets and Blood Artist effects to generate incremental advantage and card advantage. Najeela threatened to execute infinite combat combos but was pressured heavily by other players' board states and disruption. Winota focused on locking down the game with combat damage and leveraging her ability to flip powerful threats from nonhuman attackers. The key turning point was Korvold's ability to draw deeply through sacrifices and set up a resilient board presence, combined with Dargo/Thrasios's potential for infinite mana and card draw, placing pressure on the others. The game featured multiple layers of interaction and tactical combat decisions, with the eventual winning condition revolving around combo loops or overwhelming combat damage from synergistic warriors and sacrifice outlets.