Deck Strategies
Tatsunari, Toad Rider
An enchantress and ramp deck that generates frog tokens and drains opponents incrementally through casting enchantments. It uses mana doubling effects to ramp into large board wipes or expensive enchantment spells for a game-ending push.
Imoti, Celebrant of Bounty
A Simic cascade deck that plays high-cost spells with cascade triggers to chain into multiple powerful spells and value plays in a single turn, aiming to overwhelm opponents with big creatures like Apex Devastator.
Atraxa, Praetors' Voice
A proliferate and planeswalker-focused deck that uses planeswalkers and doubling effects to quickly accumulate counters, ultimates, and emblems, aiming to win through overwhelming planeswalker value and board control.
Edgar Markov
A Mardu vampire tribal deck that generates tokens with Edgar’s eminence and attacks to build a growing vampire army, supported by anthem effects like Door of Destinies and damage combos involving Blood Artist for lethal damage.
Gameplay Insights
- 1
Modi’s cascade triggers on casting Imoti allowed him to chain multiple spells like Avatar of Growth and Compulsive Research, accelerating his board development and mana base rapidly.
- 2
Tatsunari’s enchantment synergies focus on incremental life drain and token generation, setting up for a potential large mana payoff spell to finish the game.
- 3
Edgar Markov’s deck struggles with initial token generation, prompting a game restart to allow proper vampire token interactions critical to its strategy.
- 4
Ben’s Atraxa deck leverages planeswalkers and proliferate to build board presence and value, planning to overwhelm opponents with planeswalker ultimates rather than early aggression.
- 5
Players emphasize ramp and mana development early, with several interactions allowing for fast land drops and card draw to enable their respective late-game plans.
Notable Cards
Zendikar Resurgent
Mana Reflection
Villainous Wealth
Apex Devastator
Door of Destinies
Blood Artist
Avatar of Growth
Compulsive Research
Hydromorph Guardian
Summary
The game begins with players introducing their commanders and worst possible game plans. Tatsunari, Toad Rider leads an enchantress-style deck focused on casting enchantments to generate tokens and incremental life drain, using cards like Zendikar Resurgent and Mana Reflection to ramp into a large finish. Modi, Celebrant of Bounty runs a cascade-focused Simic deck aiming to chain big spells like Apex Devastator for game-ending turns. Ben pilots Atraxa, a proliferate and planeswalker-focused deck that leverages multiple planeswalkers and doubling effects to generate overwhelming value and eventually win through planeswalker ultimates. Shea pilots a Mardu vampire tribal deck with Edgar Markov, threatening to generate vampire tokens and leverage anthem effects like Door of Destinies and Blood Artist for a combo finish or overwhelming board presence. Early turns involve ramp and setting up board presence. Modi cascades into value spells, fetching lands, and drawing cards to fuel his cascade engine. Tatsunari develops mana and enchantment synergies, while Edgar Markov attempts to build a vampire army but faces some mulligan and token challenges that cause a brief game restart. Atraxa ramps and prepares planeswalkers for late-game dominance. The game is still in the setup phase when the transcript stops, but the players emphasize their deck synergies, ramp, and combo potentials aimed at overwhelming opponents with either massive creatures, planeswalker ultimates, or infinite damage combos.