Deck Strategies
Zhulodok, Void Gorger
Leverages Eldrazi and colorless ramp to generate massive mana and cascade into powerful spells, controlling opponents' turns with Eldrazi and cascade synergies.
Maelstrom Wanderer
Focuses on cascading multiple times to cheat out large creatures with haste, generating treasures and creating explosive board presence to pressure opponents.
Nekusar, the Mindrazer
Applies pressure by forcing opponents to draw extra cards and dealing damage to them, while using wheel effects and other card draw to disrupt and drain life totals.
The Ur-Dragon
Builds a massive dragon tribal boardstate, leveraging the commander’s ability to cheat dragons into play and overwhelm opponents with powerful dragon synergies.
Gameplay Insights
- 1
Blake's double cascade trigger with Maelstrom Wanderer was a major tempo swing, allowing multiple creatures with haste to enter the battlefield and immediately attack.
- 2
Nekusar’s combination of card draw punishment and wheel effects applied constant life pressure, forcing players to carefully manage their hand sizes and damage intake.
- 3
CovertGoBlue’s use of colorless ramp and cascade synergies aimed to generate overwhelming mana and cascade chains, but faced disruption from bounce spells and aggressive attackers.
- 4
The early use of Sylvan Library by Ben indicated a willingness to pay life to dig deeper for key cards, highlighting a risk-reward approach to card advantage.
- 5
Strategic land destruction and bounce spells were used to control opponents' resources, notably CovertGoBlue returning Forsaken Monument to hand to prevent its benefits.
- 6
The interaction between cascade triggers and haste creatures created multiple simultaneous threats, forcing opponents to prioritize blockers and damage assignments carefully.
Notable Cards
Maelstrom Wanderer
Nekusar, the Mindrazer
Zhulodok, Void Gorger
The Ur-Dragon
Sylvan Library
Thought Vessel
Mana Vault
Chain of Vapor
Forbidden Orchard
Apex Devastator
Old Gnawbone
Arcane Signet
Bloom Tender
Forsaken Monument
Eye of Ugin
Summary
The game featured four commanders with distinct strategies, leading to a dynamic multiplayer match. Early turns saw players ramping mana and establishing board presence, with key plays including the casting of Sylvan Library and Thought Vessel to accelerate resource generation. CovertGoBlue's Zhulodok, Void Gorger deck utilized Eldrazi synergies and colorless ramp, aiming to dominate through cascade triggers and big Eldrazi threats. Blake's Maelstrom Wanderer deck focused on cascading into powerful creatures like Apex Devastator and Teemer Sabertooth, creating immediate board impact with haste and treasure generation. Shea piloted Nekusar, the Mindrazer, leveraging wheel effects and damage triggers from opponents drawing extra cards, applying pressure through incremental damage and disruption. Ben's Ur-Dragon deck revolved around assembling a massive dragon army and using dragon tribal synergies to overwhelm opponents. A pivotal moment occurred when Blake successfully cascaded twice, dropping multiple impactful creatures and attacking multiple players, shifting the game's tempo. CovertGoBlue attempted to disrupt with bounce effects and land destruction but faced aggressive tempo from Blake. Nekusar's wheels and damage-dealing effects kept the table under constant threat, while Ben steadily built up his dragon forces. The game highlighted the interplay between cascade chains, card draw punishing effects, and big tribal threats, leading to a tense multiplayer standoff with multiple avenues to victory still open by the point the transcript ends.