Deck Strategies
Freyalise, Llanowar's Fury
Ramp aggressively with elves to produce large amounts of mana, enabling casting of powerful Eldrazi creatures and overwhelming the board.
Sasaya, Orochi Ascendant // Sasaya's Essence
Flip Sasaya to generate massive amounts of green mana, using it to cast big spells and combos that can quickly end the game.
Fynn, the Fangbearer
Utilize infect and deathtouch creatures alongside landfall triggers to apply incremental poison counters and control the board.
Aisling Leprechaun
Turn opposing creatures green to leverage green synergies and disrupt opponents' plans while maintaining a thematic and chaotic board presence.
Bruse Tarl, Boorish Herder and Halana, Kessig Ranger
Use partner commanders to apply combat damage doubling effects and aggressive attack strategies to pressure opponents quickly.
Gameplay Insights
- 1
Flipping Sasaya early provides a pivotal mana advantage that can accelerate casting large threats and combos.
- 2
Elf token production and ramp in Freyalise’s deck create a steady resource flow, enabling multiple threats to hit the battlefield quickly.
- 3
Aisling Leprechaun’s ability to turn creatures green influences color-based interactions and can disrupt opponents’ strategies.
- 4
Combining infect and deathtouch with landfall triggers creates a potent incremental damage engine that pressures multiple opponents simultaneously.
- 5
Partner commanders Bruse Tarl and Halana synergize to maximize combat damage output, emphasizing aggressive plays and combat tricks.
Notable Cards
Sasaya, Orochi Ascendant // Sasaya's Essence
Freyalise, Llanowar's Fury
Fynn, the Fangbearer
Aisling Leprechaun
Bruse Tarl, Boorish Herder
Halana, Kessig Ranger
Summary
The game features a lively St. Patrick's Day-themed Commander match with five players piloting distinct decks: Bruse Tarl and Halana, Kessig Ranger (partner commanders), Freyalise, Llanowar's Fury, Sasaya, Orochi Ascendant, Fynn, the Fangbearer, and Aisling Leprechaun. Early turns see typical ramp and board development, with players setting up their strategies around their commanders' unique abilities. Joe's Freyalise deck focuses on elf synergies and ramp, preparing for a potential Eldrazi payoff, while John's Sasaya deck aims to flip Sasaya and generate massive mana to execute powerful spells. Colin’s Fynn deck blends infect, deathtouch, and landfall mechanics to pressure opponents incrementally. Lucas’s Aisling Leprechaun deck adds a whimsical twist by turning creatures green and leveraging that thematic synergy. Key turning points include John successfully flipping Sasaya, unlocking a flood of mana that begins to shift the game’s tempo dramatically. Meanwhile, Joe's elves provide a consistent board presence and ramp, threatening large Eldrazi bombs. Colin’s infect creatures and landfall triggers start to chip away at opponents' life totals, raising the stakes. The interactions between color identity shifts from Aisling's ability and the presence of green-centric strategies unify some board states, influencing combat and mana production. The game progresses with multiple players jockeying for control and setting up their win conditions, but the details suggest a volatile board state with high potential for combos and explosive plays typical of these commanders' archetypes.