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Nightmare Baby Rotation – Wheel of Precons 6 || Elder Dragon Social Club

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Commanders featured in this video Reviewed & Verified

Personalities featured in this video

Deck Strategies

  • Aminatou, the Fateshifter

    Aminatou, the Fateshifter

    Utilizes planeswalker abilities to manipulate the top of the deck, blink permanents for value, and potentially disrupt opponents by swapping control of non-land permanents, aiming for incremental advantage and control.

  • Inalla, Archmage Ritualist

    Inalla, Archmage Ritualist

    Leverages Eminence to create copies of non-token wizards as they enter the battlefield, generating value and swarm, with a powerful tap ability to drain life by tapping five wizards, focusing on wizard tribal synergy and incremental damage.

  • Millicent, Restless Revenant

    Millicent, Restless Revenant

    Builds a spirit tribal deck that reduces Millicent’s cost based on spirits controlled and creates flying spirit tokens whenever spirits die or deal combat damage, aiming for a growing army of evasive creatures to overwhelm opponents.

  • Kaalia of the Vast

    Kaalia of the Vast

    Aggressively cheats powerful Angels, Demons, and Dragons directly onto the battlefield tapped and attacking whenever Kaalia attacks an opponent, focusing on fast, high-impact threats and combat damage to close out games.

Gameplay Insights

  • 1

    Early mana acceleration with artifacts like Sol Ring and Arcane Signet was crucial for enabling timely deployment of threats and spells.

  • 2

    The use of Path of Ancestry allowed efficient scrying and color fixing, smoothing out draws for tribal synergy decks like Millicent’s spirits.

  • 3

    Discarding of key removal spells such as Terminate early on limited immediate answers, increasing tension on board state control.

  • 4

    Players were cautious about casting commanders immediately, opting to build board position first, especially given the powerful attack triggers from Kaalia.

  • 5

    Inalla’s Eminence ability incentivized playing non-token wizards early to maximize value and create temporary haste tokens, creating pressure on opponents.

  • 6

    Aminatou’s blink and control-swapping abilities hinted at potential mid-to-late game disruption and value plays, although this was not fully realized yet in the early turns.

Notable Cards

  • Path of Ancestry

    Path of Ancestry

  • Sol Ring

    Sol Ring

  • Arcane Signet

    Arcane Signet

  • Nivix Guildmage

    Nivix Guildmage

  • Lightning Greaves

    Lightning Greaves

  • Molten Slagheap

    Molten Slagheap

  • Terminate

    Terminate

Summary

The game started with the players deploying their pre-constructed decks led by their respective commanders: Aminatou, the Fateshifter; Inalla, Archmage Ritualist; Millicent, Restless Revenant; and Kaalia of the Vast. Early turns focused on setting up mana bases and establishing board presence, with notable plays such as casting Path of Ancestry for card filtering and deploying early creatures like Ghostly Pilfer to leverage card draw synergies. The gameplay revealed the distinct archetypes: Aminatou aiming for subtle control and manipulation with planeswalker abilities, Inalla focusing on wizard tribal and token creation through her Eminence ability, Millicent building a spirit swarm to capitalize on her cost reduction and token generation, and Kaalia threatening with heavy hitters like angels, demons, and dragons directly from hand upon attacking. Key turning points included the use of artifacts like Sol Ring and Arcane Signet to accelerate mana, and the incidental discarding of removal spells that could have shifted momentum. The players demonstrated caution in committing their commanders early, adapting to the evolving board state and interplay between the aggressive Kaalia and the combo potential of Inalla and Aminatou. Although no definitive win condition was reached within the early game segment, the foundations for aggressive flying threats, wizard token combos, and planeswalker manipulation were clearly established, setting the stage for a dynamic mid-game.

Description

The big wheel is back, with guests Rachel Weeks, CovertGoBlue, and Tarmokat.

Brought to you by Card Kingdom—help support EDSC by checking out cardkingdom.com/EDSC

Racehl Weeks: linktr.ee/wachelreeks CovertGoBlue: www.youtube.com/c/CovertGoBlueYT Tarmokat: www.instagram.com/tarmokat

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