Deck & Commander Strategies

Grub, Storied Matriarch
Goblin tribal focused on recurring goblins from the graveyard or sacrifice, utilizing Grub's flip mechanic to repeatedly bring back goblins and maintain board presence for aggressive and value-oriented plays.

High Perfect Morcant
Golgari elf deck that proliferates -1/-1 counters by tapping elves, aiming to suppress and eliminate opponents' creatures through incremental weakening while ramping into bigger plays.

Sygg, Wanderwine Wisdom
Blue-white tempo deck that draws cards when creatures deal combat damage, with a focus on unblockable threats and using Sygg’s flip side to create evasive creatures and sustain card advantage.

Doran, Besieged by Time
Wall and high-toughness creature deck that leverages Doran's unique damage assignment rule to turn toughness into offensive power, aiming to outlast opponents and win through combat damage with durable blockers.
Gameplay Insights
- 1
Bill utilized Skirk Prospector early to enable mana generation from sacrificing goblins, setting up explosive turns with multiple goblin tokens and aggressive creatures like Legion War Boss.
- 2
Jeff’s use of High Perfect Morcant’s proliferate ability created a persistent threat by applying -1/-1 counters on opponents’ creatures, forcing careful board management from others.
- 3
Aaron’s Sygg deck capitalized on combat damage with unblockable creatures to draw cards, maintaining card advantage while pressuring opponents.
- 4
Phil struggled initially with a tapped land and timing of mana plays but aimed to build a defensive wall of creatures to leverage Doran’s toughness-based damage.
- 5
The dynamic between interactive strategies—goblin sacrifice and recursion, elf proliferation, evasive card draw, and toughness-based combat—led to tense board states and shifting momentum.
Notable Cards
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Grub, Storied Matriarch // Grub, Notorious Auntie
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High Perfect Morcant
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Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield
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Doran, Besieged by Time
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Skirk Prospector
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Silvergill Adept
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Elvish Archdruid
Gameplay Summary
The game began with players establishing their mana bases and developing their board states cautiously, with each commander showcasing their unique strategies.
Bill, piloting Grub, Storied Matriarch, focused on a resilient goblin tribal approach, leveraging Grub's ability to recur goblins from the graveyard or sacrifice them for value, and aiming to maximize resource utilization through continuous goblin presence.
Jeff, playing High Perfect Morcant, utilized a Golgari elf deck that proliferates -1/-1 counters, aiming to control the board by gradually weakening opposing creatures and leveraging elf synergies for ramp and counter manipulation.
Aaron, on Sygg, Wanderwine Wisdom, played a blue-white Murktide style deck that drew cards when creatures connected and threatened unblockable attacks, using Sygg's double-faced nature to maintain pressure and card advantage.
Phil, on Doran, Besieged by Time, aimed to build a fortress of high-toughness creatures to capitalize on Doran's unique damage assignment and toughness-based combat advantage.
































