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GAMBLE: The House Always Wins [S2G3] KRARKASHIMA v FIRST SLIVER v KINNAN v YOSHI|THRASIOS

Things in the Ice

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • The First Sliver

    The First Sliver

    Ramp and deploy a variety of slivers to gain incremental advantages, using their synergy and interaction to support a strong board presence and disrupt opponents before they can combo off.

  • Krark, the Thumbless Sakashima of a Thousand Faces

    Krark, the Thumbless / Sakashima of a Thousand Faces

    Leverage Krark’s abilities to generate card advantage and chaotic value while using Sakashima to copy key creatures or spells, aiming for a midrange game that transitions into combo or value wins.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Ramp aggressively with mana dorks and artifacts to generate massive mana through Kinnan’s ability, enabling powerful spells and combos that can quickly end the game.

  • Thrasios, Triton Hero Yoshimaru, Ever Faithful

    Yoshimaru, Ever Faithful / Thrasios, Triton Hero

    Utilize fast mana and hate bears to disrupt opponents' early plays while advancing a combo or value engine centered around Yoshimaru’s recursion and Thrasios’s card advantage.

Gameplay Insights

  • 1

    Players carefully balanced resource management and interaction, often holding mana open for counterspells like Negation to protect key plays or disrupt combos.

  • 2

    The use of Finale of Devastation to cheat in Delighted Halfling was a significant play signaling a strong midgame threat and potential combo setup.

  • 3

    Casting Carpet of Flowers early allowed players to ramp mana while pressuring opponents, highlighting the importance of efficient ramp in fast-paced Commander games.

  • 4

    Multiple players leveraged tutors and card draw spells to dig for answers and execute their game plans, showcasing the high skill level and deck optimization.

  • 5

    Stack management and priority passing were crucial, as players needed to respond to spells and triggers carefully to maintain tempo and control.

Notable Cards

  • Finale of Devastation

    Finale of Devastation

  • Delighted Halfling

    Delighted Halfling

  • Carpet of Flowers

    Carpet of Flowers

  • Elvish Spirit Guide

    Elvish Spirit Guide

  • Sleight of Hand

    Sleight of Hand

  • Lotus Petal

    Lotus Petal

  • Relic of Progenitus

    Relic of Progenitus

Summary

The game opened with a tense and strategic early phase where players developed their mana bases and established board presence with key creatures and spells. Kyle on First Sliver used ramp and interaction to lay down a solid early foundation, while Seth on Krark and Sakashima aimed to survive the early game with card draw and midrange threats. Jeremy on Kinnan focused on ramp and card advantage, aiming to leverage Kinnan's ability to generate large amounts of mana. Shaun on Yoshimaru and Thrasios played a mix of hate bears and fast mana to disrupt opponents and maintain pressure. A pivotal turning point occurred when Seth cast Finale of Devastation to cheat in Delighted Halfling, indicating an attempt to build a combo or critical mass of threats. Meanwhile, multiple players utilized powerful counterspells like Negation to protect their key plays and disrupt opponents’ combos. The game featured intense resource management, with players carefully deciding when to hold up interaction or push their board state. Despite aggressive plays, the game remained interactive and tense, with the stack and counterspells playing a central role in preventing early wins. The game showcased the delicate balance of offensive and defensive plays typical in competitive Commander, where players must carefully time their spells and responses. The presence of cards like Carpet of Flowers, Finale of Devastation, and various tutors highlighted the high-powered nature of the decks. The eventual win condition appeared to revolve around assembling a combo or overwhelming board state, but the transcript ends before a clear victor emerged, underscoring the game's complexity and the high level of competition among the players.

Description

Never tell me the odds, I don’t have time for math.

Kyle on First Sliver: www.moxfield.com/decks/ivt66x3rGkWkFjIx8coVhA Seth on Krark/Sakashima: www.moxfield.com/decks/oM8rsosVekq72QdXIyP2yg Jeremy on Kinnan: www.moxfield.com/decks/FDspP_q2Ok6tI1ZE46Xgbg Shaun on JRod’s Yoshimaru/Thrasios: www.moxfield.com/decks/0ndYYMUkrU-wSULw34MwEA

Standings going into Game 3: 1st: Shaun - 4 Points 2nd: Jeremy - 3 Points (breaks tie with more wins) 3rd: Kyle - 3 Points 4th: John - 1 Point 5th: Seth - 0 Points

Here’s our point system for this season: 1 - Win 1 - KO an Opponent 1 - First Blood (First Combat Damage of the Game) 1 - Win on Turn 1 or Turn 2 1 - Stack of 5+ Resolves in Your Favor 1 - First to 2 Stax Pieces

Music By High Fashion Wigs highfashionwigs.bandcamp.comopen.spotify.com/artist/745sZ

#edh #cedh #mtg