Deck Strategies
Tom Bombadil
Focuses on Saga tribal, continuously triggering and gaining value from Sagas to draw cards, generate tokens, and control the board.
Miirym, Sentinel Wyrm
Copies dragons entering the battlefield, quickly building a formidable board of multiple large dragons and token copies to overwhelm opponents.
Jodah, the Unifier
Utilizes legendary cascade to cast multiple powerful legendary spells in a single turn, ramping mana and applying pressure with high-impact spells.
Sidar Jabari of Zhalfir
Employs an Esper Knight tribal strategy that reanimates knights from the graveyard, benefits from sacrificing creatures, and equips knights for aggressive combat.
Gameplay Insights
- 1
Busterkins used Crowning War to force opponent creatures to attack, creating forced combat and disrupting defensive setups.
- 2
Miirym's ability to copy dragons allowed Kovacs to flood the board with multiple large threats, rapidly increasing pressure.
- 3
Chris effectively capitalized on Jodah's cascade ability to chain-cast legendary spells, ramping mana and maintaining momentum.
- 4
Sidar Jabari's sacrifice and reanimation synergy allowed repeated aggression even after removal, maintaining board presence through knights.
- 5
The interaction between forced attacks from Crowning War and defensive blocks shaped combat dynamics, leading to calculated chump blocks and loss mitigation.
- 6
Busterkins leveraged enchantress effects to draw cards and sustain resource advantage while powering out artifacts like Soul Ring for ramp.
- 7
Anguished Unmaking on Sidar Jabari was a timely removal that slowed down the aggressive knight recursion strategy.
Notable Cards
Scaled Nurturer
Ancient Copper Dragon
Swiftfoot Boots
Anguished Unmaking
Jugan, the Rising Star
Adaptive Automaton
Summary
The game opened with players setting up their mana bases and early board presence, with Busterkins focusing on Tom Bombadil's Saga tribal strategy, gaining value from repeatedly casting and triggering Sagas. Kovacs leveraged Miirym, Sentinel Wyrm's ability to copy dragons, quickly escalating his board presence with multiple dragon tokens. Chris, piloting Jodah, the Unifier, aimed to cascade into powerful legendary spells, ramping with ramp spells like Soul Ring and generating value through cascading. Meanwhile, the user piloted Sidar Jabari, an Esper Knight tribal deck that reanimates knights and benefits from sacrificing creatures, applying pressure through aggressive combat and recursion. Key turns included Busterkins gaining control of the user's Haycon Hayman through Crowning War, significantly disrupting the user's board and card advantage. Kovacs' Miirym creating multiple scaled nurturer tokens enabled him to cast massive dragons like Ancient Copper Dragon, which he copied for extra value. Chris' Jodah cascaded into several impactful legendary spells, maintaining tempo and board presence. The user attempted to maintain board control with fast hasty knights and equipment like Swiftfoot Boots, but was hindered by removal such as Anguished Unmaking on Sidar Jabari. The game featured dynamic combat influenced by forced attacks from Crowning War, multiple triggers from enchantresses, and recursion from Sidar Jabari's ability, setting up a complex battlefield state with multiple threats and synergies in play.