Deck & Commander Strategies
Urza, Lord High Artificer
Focuses on generating massive mana with artifacts and leveraging Urza's Saga to produce additional value, aiming to control the board and win through artifact synergy and combo potential.
Thrasios, Triton Hero // Tymna the Weaver
Combines Thrasios's card advantage and ramp with Tymna's incremental card draw from combat damage, aiming for efficient resource generation and control to set up combos or overwhelm opponents.
Tymna the Weaver // Kraum, Ludevic's Opus
Utilizes commander damage and card draw through combat damage triggers, while applying pressure with timely spells and leveraging mana acceleration to execute mid-game combos.
Birgi, God of Storytelling // Harnfel, Horn of Bounty
Generates large amounts of red mana to cast multiple spells quickly, triggering damage effects like Gutter Snipe and leveraging graveyard recursion and spell velocity to create lethal damage loops.
Gameplay Insights
- 1
The Wheel of Fortune cast mid-game significantly disrupted players' hands, reshaping resource availability and enabling new lines of play.
- 2
Birgi's combination of generating massive mana via her ability and casting multiple spells in sequence maximized Gutter Snipe triggers, creating continuous damage output.
- 3
Using Increasing Vengeance to double the casting of spells from the graveyard created a powerful loop that the Birgi player exploited to repeatedly deal damage and draw cards.
- 4
Underworld Breach enabled the reuse of key spells from the graveyard, extending the combo's reach and securing the game-ending damage chain.
- 5
Targeting key players for commander damage and incremental card draw via Tymna and Kraum put steady pressure on opponents while setting up for mid to late-game combos.
Notable Cards
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Mox Diamond
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Jeweled Lotus
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Urza's Saga
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Wheel of Fortune
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Bloodstained Mire
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Sol Ring
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Valakut Awakening // Valakut Stoneforge
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Increasing Vengeance
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Underworld Breach
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Faithless Looting
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Burning Inquiry
Gameplay Summary
The game began with players developing their mana bases and early board presence, including ramp artifacts like Mox Diamond, Jeweled Lotus, and Sol Ring.
Early combat focused on incremental damage exchanges, primarily targeting key players to maintain pressure.
The Urza player established a strong artifact foundation, including Urza's Saga and various mana rocks, while the Thrasios/Tymna and Tymna/Kraum decks leveraged card draw and incremental value via combat damage and commanders' abilities. A critical turning point was when the Tymna/Kraum deck executed a Wheel of Fortune, reshuffling hands and discarding key cards, which significantly reshaped the game state.
Subsequently, the Birgi player triggered multiple abilities to generate large amounts of red mana and cast a sequence of spells, including Gutter Snipe and Valakut Awakening, generating extensive damage and card draw triggers.
Using a combination of recursion through Increasing Vengeance and graveyard interactions with Underworld Breach, the Birgi player locked in a powerful loop that repeatedly pinged opponents with Gutter Snipe damage, eventually ending the game in their favor.