Don't Tell Them They're Not Rare! | MTG Commander Gameplay | Commander VS #246 thumbnail Blurred backdrop thumbnail
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Don't Tell Them They're Not Rare! | MTG Commander Gameplay | Commander VS #246

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Quintorius, Field Historian

    Quintorius, Field Historian

    The Quintorius deck focused on graveyard interactions, creating Spirit tokens by moving artifacts in and out of the graveyard. The ultimate goal was to swarm the board with tokens.

  • Rootha, Mercurial Artist

    Rootha, Mercurial Artist

    The Rootha deck was a blue-red storm build, aiming to build up a massive storm count in a single turn to take out all opponents.

  • Killian, Ink Duelist

    Killian, Ink Duelist

    Killian's deck aimed to exploit his cost reduction ability by casting expensive spells that target creatures. The deck also had a token sub-theme, with Strixhaven Stadium serving as a potential win condition.

  • Dina, Soul Steeper

    Dina, Soul Steeper

    The Dina deck revolved around life gain and incremental damage to opponents. The goal was to slowly drain the opponents' life while bolstering their own.

Gameplay Insights

  • 1

    The game saw interesting use of the commander Killian's cost reduction ability, casting high-cost spells for less.

  • 2

    The Strixhaven Stadium played a pivotal role in the game, serving as a win condition for the token-based strategy.

  • 3

    The use of graveyard interactions in the Quintorius deck led to a swarm of Spirit tokens on the battlefield.

  • 4

    The Dina player's strategy of slowly draining opponents' life totals created a ticking clock for the other players.

Notable Cards

  • Strixhaven Stadium

    Strixhaven Stadium

  • Valentin, Dean of the Vein // Lisette, Dean of the Root

    Valentin, Dean of the Vein // Lisette, Dean of the Root

  • Junk Diver

    Junk Diver

  • Sakura-Tribe Elder

    Sakura-Tribe Elder

Gameplay Summary

This game was a dynamic clash of uncommon-rarity commanders, with each player bringing a unique strategy to the table.

The early game saw a careful buildup of board states, with players casting their commanders and setting up their game plans.

As the game progressed, players started to execute their strategies, leading to several exciting interactions and shifts in tempo.

The game reached its climax when the Strixhaven Stadium's win condition was triggered, crowning the player who managed to keep their token army alive as the victor.

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