Jor Kadeen, Slobad, Elesh Norn, Karumonix | Phyrexia All Will Be One Commander Gameplay thumbnail Blurred backdrop thumbnail
The Dankest Dungeon profile icon

Jor Kadeen, Slobad, Elesh Norn, Karumonix | Phyrexia All Will Be One Commander Gameplay

The Dankest Dungeon


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Elesh Norn, Mother of Machines

    Elesh Norn, Mother of Machines

    The Elesh Norn deck aims to control the board and limit the opponents' options. The player tries to restrict the opponents' creatures while enhancing their own.

  • Jor Kadeen, First Goldwarden

    Jor Kadeen, First Goldwarden

    Jor Kadeen's strategy revolves around creating a series of small creatures, arming them with various weapons, and using their increased power to topple the opponents.

  • Karumonix, the Rat King

    Karumonix, the Rat King

    The Karumonix deck is built around rat colonies. The player seeks to flood the board with rat tokens and use the commander's abilities to gain further advantage.

  • Slobad, Iron Goblin

    Slobad, Iron Goblin

    Slobad's deck utilizes artifacts to generate mana and fuel its game plan. The player plans to counter powerful threats while building up their own board.

Gameplay Insights

  • 1

    The Rule of Law card played a significant role in the game, limiting each player to casting only one spell per turn and shaping the overall strategy of the game.

  • 2

    The moment when the Palace Jailer made a player the Monarch shifted the dynamics of the game, as each player started to vie for the Monarch status.

  • 3

    The activation of Forgemaster to respond to Palace Jailer's exile was a pivotal moment, demonstrating the use of artifact synergies in the Slobad deck.

Notable Cards

  • Elesh Norn, Mother of Machines

    Elesh Norn, Mother of Machines

  • Jor Kadeen, First Goldwarden

    Jor Kadeen, First Goldwarden

  • Karumonix, the Rat King

    Karumonix, the Rat King

  • Slobad, Iron Goblin

    Slobad, Iron Goblin

  • Palace Jailer

    Palace Jailer

  • Rule of Law

    Rule of Law

Gameplay Summary

The game started off with each player establishing their board presence and laying out their strategies.

Jor Kadeen aimed to create an army of small creatures and equip them with weapons, while Slobad planned to use artifacts for mana and counter the 'ban-worthy' Elesh Norn.

Elesh Norn focused on controlling the board, with the player intending to 'chastise and write off' their opponents' creatures.

Karumonix, the Rat King, played a rat colony deck with the commander enhancing the rat strategy.

The game progressed with each player taking strikes at each other and attempting to gain the advantage, while negotiating around a rule of law that restricted them to one spell per turn.

There were several key moments such as the activation of Forgemaster, the play of Palace Jailer making a player the Monarch, and the playing of Hammer of Nazahan.

Watch on YouTube