Deck & Commander Strategies

Norin, Swift Survivalist
Leverages exile and replay of creatures when they become blocked to generate repeated enter-the-battlefield effects and value, focusing on aggressive creature recursion.

Shroudstomper
Plays a high-cost, deathtouch commander that drains opponents and gains life when attacking, aiming to blink it repeatedly for incremental life and card advantage.

Oblivious Bookworm
Uses morph and face-down creatures to avoid discarding cards while drawing extra cards, gaining incremental advantage through flip mechanics.

Osseous Sticktwister
Combines LifeLink with delirium to pressure opponents during end steps, forcing them to sacrifice permanents or discard cards or take damage equal to Sticktwister’s power.
Gameplay Insights
- 1
Norin's ability to exile creatures when they become blocked and replay them enabled multiple enter-the-battlefield triggers, creating strong tempo swings.
- 2
Osseous Sticktwister's delirium condition pressured opponents to make difficult decisions each end step, shaping the way opponents played around it.
- 3
Oblivious Bookworm’s use of face-down morph creatures allowed sustainable card draw without the usual discard penalty, enabling steady resource advantage.
- 4
Shroudstomper’s high mana cost was mitigated by ramp spells and artifact mana sources, allowing it to consistently apply pressure through life gain and damage.
- 5
Players utilized affordable ramp and utility artifacts like Bonders' Ornament and Pristine Talisman to accelerate their game plans within the Pauper format constraints.
Notable Cards
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Norin, Swift Survivalist
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Shroudstomper
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Oblivious Bookworm
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Osseous Sticktwister
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Pristine Talisman
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Cultivate
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Vault of Whispers
Gameplay Summary
The game featured four players each piloting unique Duskmourn commanders in a Pauper Commander format.
Early turns focused on ramping and setting up board presence with each player casting their commanders and deploying lands.
Notable early interactions included Norin, Swift Survivalist's ability to exile and replay creatures upon blocking, generating repeated enter-the-battlefield triggers.
Osseous Sticktwister pressured opponents with its LifeLink and a graveyard delirium ability causing opponents to sacrifice or discard to avoid damage.
Oblivious Bookworm utilized face-down morph creatures to generate card advantage while avoiding discards.
Shroudstomper, with its deathtouch and life gain on attacks, aimed to chip away opponent life totals while being blinked for value. Key turning points involved players leveraging their commanders' unique mechanics to gain incremental advantages: Norin's exile-replay loops, Sticktwister's end step threats, and Bookworm's card draw mitigations.
Players balanced aggression and defense carefully, with Chris (Shroudstomper) ramping to cast his high-cost commander and attempting to maintain pressure through life gain and damage.
The game evolved as players tried to outpace each other's value engines and board states, with each commander’s synergy shaping their paths to victory.
The match demonstrated creative adaptations within the Pauper Commander constraints, emphasizing affordable yet impactful cards and strategies.













