Deck Strategies
Haldan, Avid Arcanist & Pako, Arcane Retriever
This deck aims to leverage the exile and fetch abilities of its commanders to gain card advantage and deal significant combat damage, potentially taking extra turns to maintain momentum.
The Eleventh Doctor & Amy Pond
This deck focuses on suspending cards for value and dealing damage through commander-specific mechanics.
Gnostro, Voice of the Crags
This deck employs a control strategy, tapping and untapping Gnostro to utilize its versatile abilities.
Malcolm, Alluring Scoundrel
This deck generates a lot of mana through Malcolm's ability, using it to cast powerful spells and control the board.
Gameplay Insights
- 1
The Haldan & Pako player cleverly used Bear Umbra to untap their lands, leading to a chain of extra turns.
- 2
The use of Serum Snare to bounce Gnostro was a savvy move, disrupting the player's control strategy.
- 3
The Fiery Encore cast by the Malcolm player created a major shift in the game, dealing significant damage and drawing a large number of cards.
- 4
The deployment of Cursed Totem was a strategic decision made to curb the abilities of the opposing commanders.
Notable Cards
Bear Umbra
Temporal Manipulation
Time Warp
Serum Snare
Fiery Encore
Cursed Totem
Summary
The game kicked off with a heavy focus on establishing board states and managing resources. The player with Haldan & Pako, Arcane Retriever deployed their commanders early and started gaining advantage by exiling cards and swinging at opponents. The Eleventh Doctor & Amy Pond player, meanwhile, pursued a strategy of suspending cards for value. The player with Gnostro, Voice of the Crags tried to control the board by tapping and shooting stuff, while the Malcolm, Alluring Scoundrel player built up an impressive amount of mana with treasures. However, the Haldan & Pako player managed to gain a significant advantage with a well-timed Bear Umbra on Paco, followed by a series of extra turns. The game reached a climax with a huge attack from the pumped-up Paco.