Deck Strategies
Breya, Etherium Shaper
This deck aims to generate value by manipulating artifact tokens and works towards achieving a combo finish, potentially involving cards like Bolas's Citadel.
Ivy, Gleeful Spellthief
This deck leverages Ivy's ability to copy spells and target other creatures with instants, auras, and mutate spells. The deck includes a significant amount of combat tricks for strategic advantages.
Jaxis, the Troublemaker
Primarily focused on abusing the commander's discard ability to generate value and trigger powerful effects. It uses cards like Goblin Bombardment for direct damage and Iron Myr for mana ramp.
Korvold, Fae-Cursed King
The deck capitalizes on sacrifice synergies to draw cards, generate tokens and make Korvold a significant threat on the battlefield.
Gameplay Insights
- 1
Jason's early Bolas's Citadel was a significant threat, but Shelby's decision to bounce it back to Jason's hand prevented Jason from potentially dominating the game.
- 2
Cameron's use of Jaxis's discard ability in conjunction with Goblin Bombardment and Iron Myr tokens was a clever way to deal direct damage and control the board.
- 3
Shelby's play of turning Ivy into a 15/8 creature demonstrated the deck's potential for explosive plays.
- 4
Matt's decision to activate Chatterfang's ability, sacrificing treasures and squirrels to give Ivy +1/-1, showcased the strategic depth of sacrifice synergies within his deck.
Notable Cards
Bolas's Citadel
Ivy, Gleeful Spellthief
Jaxis, the Troublemaker
Korvold, Fae-Cursed King
Goblin Bombardment
Clone Shell
Beast Whisperer
Summary
The game kicked off with a powerful start as Jason, piloting Breya, managed to bring out a Bolas's Citadel early in the game, leveraging artifact tokens for value and setting up for a potential combo finish. However, Shelby, commanding Ivy, put a stop to this by bouncing the Citadel back to Jason's hand. Throughout the game, the players engaged in a series of tactical trades and strategic plays. Cameron, controlling Jaxis, capitalized on his commander's discard ability, generating a series of Iron Myr tokens and using Goblin Bombardment for direct damage. Matt, helming Korvold, utilized his commander's sacrifice ability to draw cards and grow his dragon. Shelby, on the other hand, managed to turn Ivy into a formidable threat, resulting in a massive swing of 15 commander damage at Jason. The game ended inconclusively based on the transcript.