I Hate Your Deck #141 Darien v Elsha v Thantis v Jaws || Commander Gameplay MTG EDH Magic thumbnail Blurred backdrop thumbnail

I Hate Your Deck #141 Darien v Elsha v Thantis v Jaws || Commander Gameplay MTG EDH Magic

I Hate Your Deck profile icon
I Hate Your Deck 141 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Darien, King of Kjeldor

    Darien, King of Kjeldor

    Generate lots of one-one soldier tokens whenever Darien is dealt damage, then leverage life gain effects to create a resilient and overwhelming board state.

  • Elsha, Threefold Master

    Elsha, Threefold Master

    Cast non-creature spells to pump Elsha with prowess and create tokens that grow larger through combat, aiming to control the board with a mix of token generation and combat damage.

  • Thantis, the Warweaver

    Thantis, the Warweaver

    Aggressively force all creatures to attack each turn, grow Thantis through combat damage triggers, and use deathtouch spiders to control combat interactions.

  • Jaws, Relentless Predator

    Jaws, Relentless Predator

    Deal combat damage to opponents to create blood tokens and use artifact destruction pings to chip away at opponents' life totals, leveraging double strike and incremental damage synergies.

Gameplay Insights

  • 1

    Darien’s player modified the patron’s deck slightly, removing some powerful cards like Ancient Tomb to maintain a lower powered but spicy feel, focusing on synergistic token and life gain interactions.

  • 2

    Thantis’s deck design forced constant aggression by requiring all creatures to attack every combat, creating a tense dynamic that pressured all players to engage each turn.

  • 3

    Jaws’s incremental damage from artifact destruction and combat damage created constant board pressure, synergizing well with double strike to maximize damage output.

  • 4

    Elsha’s prowess and token creation strategy presented a midrange combat threat that grew stronger as non-creature spells were cast, balancing offensive pressure with token resilience.

  • 5

    The presence of two Farewell cards at the table suggested a potential for multiple board wipes, which likely influenced players' tempo and risk-taking decisions during combat phases.

Notable Cards

  • Smothering Tithe

    Smothering Tithe

  • Farewell

    Farewell

  • The One Ring

    The One Ring

  • Ancient Tomb

    Ancient Tomb

  • Soul Warden

    Soul Warden

  • Gamble

    Gamble

  • Chromatic Lantern

    Chromatic Lantern

Gameplay Summary

The game began with four diverse decks led by Darien, King of Kjeldor; Elsha, Threefold Master; Thantis, the Warweaver; and Jaws, Relentless Predator.

Darien’s deck focused on creating numerous one-one white soldier tokens whenever he took damage, leveraging life gain synergies to overwhelm opponents with a flood of small creatures.

Jaws aimed to capitalize on combat damage and artifact destruction to deal incremental damage to opponents, using double strike and pingers to chip away at life totals.

Thantis pushed an aggressive spider tribal strategy, forcing all creatures to attack each turn while growing in power through combat damage triggers.

Elsha’s deck combined prowess and token creation to build a board of increasingly large and threatening creatures, focusing on non-creature spell casting to pump her and generate monk tokens with prowess.

Watch on YouTube