Deck Strategies
Yoshimaru, Ever Faithful & Keleth, Sunmane Familiar
This deck aims to play a curve of legendary creatures, starting with Yoshimaru on turn one and Keleth on turn two, then continuing to play more legendary creatures to grow Yoshimaru and use him as a primary attacker.
Light-Paws, Emperor's Voice
This deck revolves around creating a halo of auras and enchantments on Light-Paws, turning it into a large, powerful creature to deal substantial damage.
Isshin, Two Heavens as One
The Isshin deck leans into a combat-focused strategy, aiming to attack with multiple creatures with triggers, and doubling those triggers for a more potent offensive.
Syr Konrad, the Grim
The Syr Konrad deck focuses on graveyard shenanigans, using every black knight card available in the deck to take advantage of Syr Konrad's abilities related to creatures dying or being put into the graveyard.
Gameplay Insights
- 1
The player with Yoshimaru and Keleth used a strategy that ensured a curve of creatures, starting with Yoshimaru then Keleth, and continuing the curve with more legendary creatures.
- 2
The player with Light-Paws used a strategy of building up a creature with auras and enchantments, intending to create a single, powerful threat.
- 3
The player with Isshin employed a combat-centric strategy, aiming to attack with multiple creatures with triggers and doubling those triggers.
- 4
The player with Syr Konrad focused on graveyard shenanigans, using every black knight card in the deck to maximize Syr Konrad's abilities.
Notable Cards
Yoshimaru, Ever Faithful
Keleth, Sunmane Familiar
Light-Paws, Emperor's Voice
Isshin, Two Heavens as One
Syr Konrad, the Grim
Umbra Mystic
Heliod, God of the Sun
Loyal Warhound
Krenko, Mob Boss
Summary
In the gameplay, the players started off by introducing their commanders and the strategies they planned to use. The first few turns saw each player setting up their board state with their commanders and some supporting creatures or artifacts. The players with Yoshimaru and Keleth, and Light-Paws focused on creature-based strategies, while the player with Isshin and Syr Konrad opted for a more combat and graveyard-centric approach respectively. Throughout the game, each player made strategic decisions to advance their board state, using their commanders' unique abilities and interactions with other cards. However, the gameplay transcript ends midway, so the final outcome of the match is unclear.