Deck Strategies
Vivi Ornitier
A blue-red spellslinger deck that rapidly casts noncreature spells to grow Vivi with +1/+1 counters and deal incremental damage to all opponents, aiming to overwhelm with direct damage and card advantage through spell synergy.
Sephiroth, Fabled SOLDIER
A mono-black aristocrats deck focusing on sacrificing creatures for value, recurring them, and accumulating triggers from life loss effects to transform Sephiroth into a more powerful form with a Blood Artist emblem for draining opponents and controlling the board.
Kefka, Court Mage
A control-disruption deck that forces opponents to discard while drawing cards from damage dealt, working towards a combo finish that enables infinite damage and card draw through spells and creature interactions.
Zenos yae Galvus
An aggressive mono-black deck that uses spot removal and efficient combat damage to pressure opponents, with a key mechanic to transform the commander and attempt to eliminate a single target player instantly for the win.
Gameplay Insights
- 1
Sephiroth’s transformation and recurring creatures with Blood Chief Ascension created a strong aristocrats synergy, pressuring opponents steadily through life loss triggers.
- 2
Vivi’s spellcasting sequence to grow her commander and ping opponents repeatedly was effective in maintaining board presence and chip damage.
- 3
Kefka’s discard disruption slowed opponents' hands and fueled his combo plan, highlighting the importance of hand control in multiplayer EDH.
- 4
Zenos relied on precise timing of spot removal and combat damage triggers to set up his commander’s instant-win ability targeting a single player.
- 5
Board wipes were critical in resetting the board state when multiple threats escalated simultaneously, especially against aristocrats and token strategies.
- 6
Players carefully managed the stack and triggered abilities during combat, demonstrating nuanced timing with sacrifice outlets and damage triggers to maximize card draw and damage output.
Notable Cards
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
Vivi Ornitier
Kefka, Court Mage // Kefka, Ruler of Ruin
Zenos yae Galvus // Shinryu, Transcendent Rival
Skullclamp
Summary
The game featured four iconic Final Fantasy-themed commanders, each with distinct strategies that shaped the pacing and interactions. Early on, Sephiroth established a black aristocrats style deck focused on incremental value by sacrificing creatures and recurring them, aiming to transform into a powerful version with a Blood Artist emblem to drain opponents over time. Vivi Ornitier played a fast-paced spellslinger deck in blue-red, casting numerous instants and sorceries to deal incremental damage and grow her commander, pressuring opponents quickly with spell damage triggers. Kefka thrived on disruption and chaos, forcing opponents to discard while building toward a combo finish with infinite card draw and damage potential. Zenos yae Galvus brought an aggressive mono-black approach, relying on spot removal and combat damage to pick off opponents, with a potential instant-win by transforming and removing a chosen target. The game saw key moments with board wipes being necessary to stem the growing threats and complex combat interactions involving sacrifice and card draw triggers. The players leveraged their commanders’ unique abilities to maintain pressure, disrupt others, and carefully navigate turns to set up lethal combos or overwhelming board states. Ultimately, the game revolved around managing resources, timing attacks, and capitalizing on the commanders’ transformations and synergies to achieve victory.