Deck Strategies
Omnath, Locus of Mana
The strategy revolves around leveraging green's mana ramping capabilities to fuel Omnath's power and toughness. The deck aims to make Omnath a massive threat and win through commander damage.
Venser, Corpse Puppet
This deck uses Venser's abilities to manipulate the board state. It involves a lot of control elements and aims to win through a mix of combat damage and indirect effects.
Galazeth Prismari
This deck focuses on creating tokens and then uses Galazeth's ability to turn them into threats. The win condition is often through overwhelming opponents with a swarm of buffed tokens.
Arcade Gannon
This deck is designed to play similarly to a Lurus deck. It is a control deck that aims to win through incremental advantage and maintaining control of the board state.
Gameplay Insights
- 1
Nate's effective use of Tainted Strike to give Jason poison counters showcased the power of instant speed effects and how they can turn the tide of a game.
- 2
Steve's attempt to use Finale of Devastation for a win was thwarted by a timely counter spell from Nate, demonstrating the importance of keeping up interaction in Commander.
- 3
Steve's final turn combination of Tyar, the Pummeler and Root Awakening to create a lethal board state was a key turning point, showcasing how the right combination of cards can suddenly end games in Commander.
Notable Cards
Tainted Strike
Finale of Devastation
Mystic Remora
Summary
The game started with each player introducing their commanders and their game plan. Jason was playing Galazeth Prismari and aimed to generate tokens and swing for lethal. Nate was running Venser, Corpse Puppet, aiming to leverage its zombie-like abilities. Steve was sticking with Omnath, Locus of Mana, playing mono green and trying to do things green is not supposed to do. Matt was playing Arcade Gannon, a deck that he likened to Lurus if you squint a little bit. The game saw a lot of strategic plays and interactions, with key moments revolving around a counter spell on Steve's Finale of Devastation, and Nate's clever use of Tainted Strike on his unblocked creature to give Jason poison counters. The game ended with Steve pulling off a big pump and untap strategy with Tyar, the Pummeler and a Root Awakening, turning all his lands into creatures and pumping them for lethal damage.