Deck Strategies
Breena, the Demagogue
This deck is designed to incentivize attacks towards opponents with higher life totals, gaining card draw and +1/+1 counters in the process.
Sythis, Harvest's Hand
Sythis' deck is built around enchantments, taking advantage of the card draw Sythis provides when casting enchantment spells.
Skullbriar, the Walking Grave
Skullbriar's deck is aggressive, aiming to accumulate +1/+1 counters on Skullbriar and make it a formidable threat.
Imoti, Celebrant of Bounty
Imoti's deck focuses on casting high-cost spells, with Imoti providing the added benefit of helping to cascade into additional spells.
Gameplay Insights
- 1
The use of Guildless Commons and Channel the Suns showcased an interesting mana ramp strategy, allowing the player to effectively 'bounce' a land to their hand while also generating additional mana.
- 2
The aggressive strategy of the Skullbriar deck is evident early in the game, with Skullbriar rapidly accumulating +1/+1 counters.
- 3
The interaction between Fertile Ground and Weaver of Harmony provides a substantial advantage, allowing the player to gain life and draw cards whenever they cast enchantments.
Notable Cards
Fertile Ground
Weaver of Harmony
Guildless Commons
Channel the Suns
Summary
In this game of Magic: The Gathering Commander, the players have decided to go with a unique challenge of building their decks without any staple cards. The game starts off slow with the players setting up their mana bases and summoning their commanders. The first notable interaction occurs when Skullbriar, the Walking Grave, gets its first +1/+1 counter, hinting at the aggressive nature of its deck. The game intensifies with the casting of the enchantment Fertile Ground and creature Weaver of Harmony, creating a synergy of life gain and card draw. Another interesting play is the use of the card Guildless Commons in combination with Channel the Suns, showcasing an effective way to ramp up mana.