THE FINAL BATTLE FOR AFTERMATH | Karn, Nahiri, Ob Nixilis, Calix | Worst Possible Commander Show #62 thumbnail Blurred backdrop thumbnail
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THE FINAL BATTLE FOR AFTERMATH | Karn, Nahiri, Ob Nixilis, Calix | Worst Possible Commander Show #62

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Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Nahiri, Forged in Fury

    Nahiri, Forged in Fury

    Leverages equipment synergy to create huge, efficient attackers by equipping creatures for free and drawing cards, aiming to overwhelm opponents with powerful Voltron-style threats.

  • Karn, Legacy Reforged

    Karn, Legacy Reforged

    Generates massive amounts of colorless mana through artifact combos, particularly with Forsaken Monument and Basalt Monolith, to control the board and deploy large threats.

  • Ob Nixilis, Captive Kingpin

    Ob Nixilis, Captive Kingpin

    Exploits incremental one-life loss triggers to grow in power and gain card advantage by exiling and playing cards from the top of the library, gradually wearing down opponents.

  • Calix, Guided by Fate

    Calix, Guided by Fate

    Focuses on enchantment synergies to draw cards and pump creatures, copying enchantments for exponential growth, aiming to finish the game with large Voltron attackers.

Gameplay Insights

  • 1

    Equipping Puresteel Paladin with multiple costly equipment without paying equip costs was a crucial early power play, quickly escalating its threat level.

  • 2

    Karn’s interaction with Forsaken Monument and Basalt Monolith demonstrated an effective infinite mana combo that could be used to dominate the late game.

  • 3

    Calix’s ability to copy enchantments upon dealing damage allowed for exponential growth of buffs, making it a significant late-game threat.

  • 4

    Ob Nixilis capitalized on incremental one damage triggers effectively, gaining card advantage and steadily growing in board presence.

  • 5

    Players prioritized aggressive early board development and resource acceleration to establish dominance before combos could fully take over.

Notable Cards

  • Puresteel Paladin

    Puresteel Paladin

  • Colossus Hammer

    Colossus Hammer

  • Thran Power Suit

    Thran Power Suit

  • Forsaken Monument

    Forsaken Monument

  • Basalt Monolith

    Basalt Monolith

  • Ob Nixilis, Captive Kingpin

    Ob Nixilis, Captive Kingpin

  • Calix, Guided by Fate

    Calix, Guided by Fate

  • Mask of Memory

    Mask of Memory

  • Mox Amber

    Mox Amber

Gameplay Summary

The game began with each player setting up their mana base and early board presence, quickly establishing their respective strategies.

The equipment-heavy deck led by Nahiri, Forged in Fury got off to a strong start by equipping Puresteel Paladin with powerful equipment like Colossus Hammer and Thran Power Suit, creating a massive threat early on.

Meanwhile, Karn, Legacy Reforged aimed to generate infinite colorless mana through a combo with Forsaken Monument and Basalt Monolith, threatening to overwhelm opponents with artifact-based power.

Ob Nixilis, Captive Kingpin focused on capitalizing on incremental one-life loss triggers to grow and leverage card advantage, while Calix, Guided by Fate pursued an enchantment-based Voltron strategy, buffing creatures with numerous enchantments and copying those effects for massive damage potential. Key turning points included the rapid growth of Puresteel Paladin into a 14/14 attacker, putting significant pressure on opponents.

Karn’s combo potential loomed large, threatening to generate ample mana and take over the game.

Calix’s enchantment synergy began to ramp with the casting of multiple enchantments and drawing cards, threatening to create overwhelming board states.

Ob Nixilis’s incremental damage triggers synergized well with its ability to exile and play cards from the top of the library, contributing to resource advantage.

The game’s flow was defined by aggressive board development, strategic equipment and enchantment plays, and the looming threats of infinite mana combos and growing creatures that could close out the game swiftly.

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