Deck Strategies
Omnath, Locus of Rage
Ramp aggressively using fast mana and landfall synergies to create elemental tokens and deal damage, aiming to overwhelm opponents with board presence and land-based triggers.
Ayara, First of Locthwain
Leverage black creatures and value spells to drain opponents’ life while maintaining control of the board, using a midrange approach with some rituals for ramp and tempo.
Shabraz, the Skyshark / Brallin, Skyshark Rider
Utilize wheel effects and card draw to maintain a steady flow of resources, combined with life gain to stabilize and disrupt opponents’ plans, aiming for a balanced mid-to-late game win.
Emiel the Blessed
A flicker deck focused on repeatedly triggering enter-the-battlefield effects to generate value and assemble combos, aiming for a powerful late-game win through synergy and incremental advantage.
Gameplay Insights
- 1
Using a proxy Gaea's Cradle to maximize Omnath’s mana ramp enabled explosive landfall turns that pressured the table early.
- 2
Sylvan Library provided critical card selection and draw, improving consistency for players ramping into their mid-game strategies.
- 3
Flicker effects with Emiel the Blessed required careful timing and sequencing to maximize value from enter-the-battlefield triggers and potential combos.
- 4
Wheel effects and life gain in Shabraz and Brallin’s deck helped maintain card advantage while disrupting opponents’ hands.
- 5
Early land drops and fetch land sequencing were pivotal for setting up Omnath’s and Ayara’s strategies efficiently.
Notable Cards
Mana Crypt
Sylvan Library
Dark Ritual
Expedition Map
Arcane Signet
Scalding Tarn
Summary
The game began with players setting up their mana bases, leveraging a variety of dual lands, fetch lands, and ramp spells to accelerate their strategies. Omnath, Locus of Rage's pilot used fast mana like Mana Crypt, Soul Ring, and a proxy Gaea's Cradle to ramp aggressively, aiming to capitalize on landfall triggers and generate elemental tokens for damage and board presence. Ayara, First of Locthwain focused on a midrange black strategy with some rituals and value-driven cards to steadily drain opponents’ life while maintaining board control. Shabraz and Brallin, Skyshark Rider’s deck combined card draw and life gain with wheel effects to maintain a steady flow of resources and disrupt opponents. Emiel the Blessed’s player piloted a flicker deck, aiming to abuse enter-the-battlefield effects repeatedly to generate incremental value and find combo synergies, though the pilot was still learning the deck’s timing and win conditions. Early turns featured solid ramp and setup plays, with Sylvan Library and other draw engines deployed. Key turning points included Omnath’s ramp enabling quick land drops and token production, which pressured the table, while Ayara’s incremental value and life drain applied consistent pressure. The flicker deck’s potential for value accumulation and combos posed a latent threat, but required setup time. Meanwhile, Shabraz and Brallin’s deck maintained a balance of disruption and card advantage. The game’s tempo centered on who could establish their win condition first—Omnath’s explosive landfall damage, Ayara’s attrition and drain, Shabraz’s control and card advantage, or Emiel’s flicker combos. Pivotal moments involved landfall triggers, flicker interactions, and key resource accelerations that shaped board states and player decisions throughout the early and mid-game phases.