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Etrata vs Titania vs Tymna | Akiri vs Meren EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

    Leverages landfall triggers and token generation by sacrificing lands and playing fetchlands repeatedly to flood the board with powerful land-based tokens to overwhelm opponents.

  • Meren of Clan Nel Toth

    Meren of Clan Nel Toth

    Uses graveyard recursion and sacrifice outlets to generate value and accumulate experience counters, maintaining a strong board presence through creatures that return from the graveyard.

  • Tymna the Weaver Akiri, Line-Slinger

    Akiri, Line-Slinger with Tymna the Weaver

    Aggressively equips Akiri to deal combat damage while Tymna provides incremental card draw; focuses on equipment synergy, recurring Akiri, and maintaining pressure through evasive attacks.

  • Etrata, the Silencer

    Etrata, the Silencer

    Utilizes ninja evasive creatures and ninjutsu to chip away at opponents, disrupt their graveyards with removal, and apply incremental damage while controlling the board with countermagic and removal.

Gameplay Insights

  • 1

    Repeated cracking of fetchlands by Titania triggered continuous token generation, creating incremental board advantage over time.

  • 2

    Meren's use of sacrifice outlets combined with graveyard recursion allowed sustained board presence despite repeated removal from opponents.

  • 3

    Akiri was cast multiple times despite commander tax, illustrating resilience and the importance of recurring key threats in aggressive equipment decks.

  • 4

    Etrata's player utilized ninjutsu to replace attackers with evasive ninjas, drawing cards and disrupting opponents while preserving board control.

  • 5

    The timing of board wipes like Pernicious Deed forced players to carefully consider attack phases and resource deployment to avoid overextending.

  • 6

    Agent of Erebos’ graveyard exile effect significantly hampered recursion strategies, forcing players to adapt their plans mid-game.

  • 7

    Phantasmal Image copying removal spells indicated the value of flexible answers to key permanents, shifting board states unexpectedly.

  • 8

    Players balanced aggressive attacks with careful sequencing of removal and recursion, showing the importance of timing in multiplayer Commander matches.

Notable Cards

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

  • Meren of Clan Nel Toth

    Meren of Clan Nel Toth

  • Akiri, Line-Slinger

    Akiri, Line-Slinger

  • Tymna the Weaver

    Tymna the Weaver

  • Etrata, the Silencer

    Etrata, the Silencer

  • Life from the Loam

    Life from the Loam

  • Birthing Pod

    Birthing Pod

  • Pernicious Deed

    Pernicious Deed

  • Fleshbag Marauder

    Fleshbag Marauder

  • Vampire Hexmage

    Vampire Hexmage

  • Ghost Quarter

    Ghost Quarter

  • Smuggler's Copter

    Smuggler's Copter

  • Phantasmal Image

    Phantasmal Image

  • Agent of Erebos

    Agent of Erebos

  • Rishkar's Expertise

    Rishkar's Expertise

  • Noxious Gearhulk

    Noxious Gearhulk

Summary

The game featured a dynamic and interactive multiplayer Commander match with five different decks led by Etrata, Tymna, Akiri, Meren, and Titania. Early turns involved ramping and setting up key pieces like Ghost Quarter, Life from the Loam, and Birthing Pod. Titania's player focused on landfall synergies, generating tokens consistently with lands like Jun Panorama and snow-covered forests, while also casting powerful spells like Rishkar's Expertise to refill their hand. Meren's deck leveraged graveyard recursion and sacrifice effects, using creatures like Fleshbag Marauder and Vampire Hexmage to control the board and gain experience counters. Meanwhile, Akiri with Tymna utilized aggressive equipment and card draw, with Akiri recurring multiple times despite the commander tax. Etrata's player used evasive creatures and ninjutsu tricks to chip away at opponents and disrupt graveyards with spells like Path to Exile and Phantasmal Image copying removal. There was also significant interaction with board wipes such as Pernicious Deed and multiple removal spells that shaped the flow of the game. A pivotal moment came when Titania's player cast Titania, Protector of Argoth, repeatedly cracking fetchlands to generate tokens and maintain pressure. However, the graveyard hate from Agent of Erebos and other exile effects started to slow down the recursion strategies. Meanwhile, Meren's repeated use of sacrifice and recursion maintained board presence, but was challenged by timely removal from opponents. Akiri's player used Smuggler's Copter and Akiri's ability to keep drawing cards and dealing damage, while Etrata's player consistently pressured with evasive creatures and ninja synergies. The game showcased a balance between board control, recursion, and incremental damage, with landfall and token generation being a key win condition for Titania's deck and experience counter accumulation fueling Meren's board presence. Ultimately, the game was a tense back-and-forth where resource management, graveyard interaction, and removal spells dictated the pace.

Description

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Meren: www.moxfield.com/decks/Nek6WDtLJkGA6wIwSH2QTg Titania: www.moxfield.com/decks/j6rE-e9N7U2065XypZy-_Q Akiri Tymna: www.moxfield.com/decks/Ilkr18VIVEG9O5B70w2KPQ

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►This game was filmed at Wizard’s Tower in Ottawa, ON

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Music from filmmusic.io: “Danse Macabre” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)