Deck & Commander Strategies
Malcolm, Keen-Eyed Navigator
Utilizes artifact and treasure synergies to generate infinite value and damage through combos involving treasure tokens and damage triggers, aiming for a fast combo kill.
Selvala, Heart of the Wilds
Focuses on ramping and generating large amounts of mana to cast big spells like Tooth and Nail, often relying on card draw engines like Rhystic Study to maintain resources.
Thrasios, Triton Hero//Yoshimaru, Ever Faithful
Leverages efficient mana acceleration and card selection with creatures like fish and artifact ramp to enable powerful plays and incremental advantage.
Kraum, Ludevic's Opus//Tymna the Weaver
Combines card draw from damage and combat triggers with disruption and efficient creatures to maintain tempo and pressure opponents.
Gameplay Insights
- 1
Turning Reckless Fireweaver into a Pirate with Artificial Evolution enabled an infinite combo with Malcolm’s treasure generation and Fireweaver damage triggers, demonstrating a powerful synergy between tribal effects and artifact token generators.
- 2
Maintaining Rhystic Study on the battlefield pressured opponents into paying mana or losing card advantage, which is crucial in cEDH games for resource control.
- 3
Early plays such as turn one Fish for Thrasios helped establish early board presence and mana acceleration, setting up for mid-game combos and plays.
- 4
The use of Cavern of Souls naming Pirate prevented counterspells on key combo pieces, securing critical spells against disruption.
Notable Cards
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Malcolm, Keen-Eyed Navigator
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Kediss, Emberclaw Familiar
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Reckless Fireweaver
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Artificial Evolution
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Rhystic Study
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Mox Diamond
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Cavern of Souls
Gameplay Summary
The game featured a four-player cEDH match with competitive decks led by Malcolm, Keen-Eyed Navigator//Kediss, Emberclaw Familiar; Selvala, Heart of the Wilds; Thrasios, Triton Hero//Yoshimaru, Ever Faithful; and Kraum, Ludevic's Opus//Tymna the Weaver.
Early turns involved typical cEDH mana acceleration and card draw setup, including Moxen, fetch lands, and draw engines such as Rhystic Study and Mystic Remora.
A key moment came when Malcolm’s controller leveraged Artificial Evolution to turn Reckless Fireweaver into a Pirate, synergizing with Malcolm’s treasure creation ability and Reckless Fireweaver’s damage triggers.
This combo created a loop that generated infinite treasures and dealt infinite damage to all opponents, decisively ending the game in about 13 minutes.
Subsequent gameplay started with similar opening hands and early plays, such as turn one Fish for Thrasios/Yoshimaru and Cavern of Souls naming Pirate for Malcolm, setting up for aggressive early strategies.