Deck Strategies
Wort, the Raidmother
Ramp quickly to produce a large number of Goblin tokens, then use burn spells and Goblin Bombardment to convert those tokens into direct damage, overwhelming opponents with sheer numbers and incremental damage.
Anafenza, the Foremost
Utilize Abzan colors to create a resilient board through tokens, death touch creatures, and reanimation spells, aiming to maintain board control and slowly grind out opponents by attrition and recurring threats.
Gameplay Insights
- 1
Wort's player used Mimic Vat to steal Anafenza, the Foremost, disrupting their board and gaining a strategic advantage.
- 2
Timing Goblin Bombardment triggers allowed Wort to incrementally chip away at opponents while preserving tokens for continued pressure.
- 3
Anafenza player’s use of death touch blockers and reanimation helped stabilize against the Goblin swarm for several turns.
- 4
Wort planned a Warp World to reshuffle the board and generate new threats, illustrating a willingness to embrace chaotic plays to regain control.
- 5
Mana ramp was crucial for both decks; Wort’s heavy ramp enabled multiple spells and token generation, while Anafenza’s slower land drops limited immediate options.
Notable Cards
Gilded Lotus
Goblin Bombardment
Mimic Vat
Regrowth
Chancellor of the Forge
Warp World
Rampant Growth
Summary
The game featured a clash between Wort, the Raidmother's Gruul Goblin swarm and Anafenza, the Foremost's Abzan token and reanimation strategy. Wort's player focused on ramping mana quickly with artifacts like Gilded Lotus and spells such as Rampant Growth, generating multiple Goblin tokens and leveraging Goblin Bombardment for incremental damage. Meanwhile, Anafenza's player attempted to establish board presence with death touch creatures and reanimation tools like Regrowth, aiming to create a resilient army and disrupt Wort's aggression. Key moments included Wort stealing Anafenza's general with Mimic Vat, swinging with increasingly large Goblin hordes, and carefully timing Goblin Bombardment triggers to maximize damage. Anafenza's side tried to stabilize with death touch blockers and use Chancellor of the Forge to flood the board with tokens. Wort planned a major Warp World play to shuffle the board and create chaos, hoping to turn the tide with a massive swarm, but lacked the mana to execute it immediately. Despite some setbacks and cautious plays, Wort maintained pressure by steadily applying damage through tokens and Goblin Bombardment, while Anafenza focused on controlling the board and sustaining value through recursion. The game was a slow back-and-forth with potential for explosive turns hinging on mana availability and key spells resolving.