Lorwyn Eclipsed w/Gabriel Luna | Game Knights 83 | Magic The Gathering MTG Commander Gameplay EDH thumbnail Blurred backdrop thumbnail

Lorwyn Eclipsed w/Gabriel Luna | Game Knights 83 | Magic The Gathering MTG Commander Gameplay EDH

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Commanders featured in this Gameplay Reviewed & Verified

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Decklists

Deck & Commander Strategies

  • The Reaper, King No More

    The Reaper, King No More

    Apply minus one minus one counters to weaken opponents' creatures, then use instant-speed removal to clear them and bring them back under your control, effectively stealing and overwhelming your opponents with their own creatures.

  • Bre of Clan Stoutarm

    Bre of Clan Stoutarm

    Gain life consistently to generate card advantage through the commander’s ability, use big flying creatures with lifelink to apply pressure, and leverage this synergy to outlast opponents and dominate the battlefield.

  • Ashling, the Limitless

    Ashling, the Limitless

    Cast and evoke high-cost elemental creatures, then copy those elements with the commander to flood the board quickly, using powerful elemental synergies and burn effects to finish off opponents.

  • Doran, Besieged by Time

    Doran, Besieged by Time

    Focus on creatures with high toughness and low power to maximize toughness-based buffs that pump your team, creating resilient creatures that can trade favorably and control the board through superior defensive stats.

Gameplay Insights

  • 1

    The Reaper’s use of minus one minus one counters early on was key to controlling the board and setting up for creature theft, forcing opponents to play around removal and counter placement.

  • 2

    Bre’s lifegain triggers not only stabilized her life total but also generated card advantage, allowing her to develop threats faster than opponents anticipated.

  • 3

    Ashling’s ability to evoke and copy elementals created a looming threat of sudden board flooding, forcing opponents to consider how to disrupt her before she could capitalize on her commander’s synergy.

  • 4

    Doran’s strategy of maximizing toughness rather than power allowed his creatures to survive counters and removal that would typically cripple other decks, providing a unique form of resilience.

  • 5

    Beanstalk Giant served as a strong card draw engine for Bre, enabling her to maintain hand advantage and cast big spells more efficiently.

  • 6

    The interplay between counters and toughness-based buffs highlighted the importance of understanding how static abilities and counters interact in EDH gameplay.

  • 7

    Players demonstrated patience early on, focusing on ramp and card advantage before committing to aggressive combat, reflecting the high-stakes environment where one misstep could lead to rapid defeat.

Notable Cards

  • The Reaper, King No More

    The Reaper, King No More

  • Bre of Clan Stoutarm

    Bre of Clan Stoutarm

  • Ashling, the Limitless

    Ashling, the Limitless

  • Doran, Besieged by Time

    Doran, Besieged by Time

  • Beanstalk Giant // Fertile Footsteps

    Beanstalk Giant // Fertile Footsteps

  • Exemplar of Strength

    Exemplar of Strength

  • Indulging Patrician

    Indulging Patrician

  • Witch's Oven

    Witch's Oven

Gameplay Summary

The game unfolded on the plane of Lorwyn and Shadowmoor, featuring four distinct commanders each pursuing unique strategies.

Gabriel Luna piloted The Reaper, King No More, focusing on weakening opponents' creatures with minus one minus one counters and then stealing those creatures to overwhelm the board.

Rachel’s Doran, Besieged by Time deck leveraged high toughness and low power creatures to maximize pumping effects based on toughness differences, creating a resilient defense and strong offense.

Jimmy’s Bre of Clan Stoutarm aimed to establish lifegain and card advantage through big creatures with flying and lifelink, which synergized well with her commander’s abilities to generate incremental value and apply pressure.

Josh’s Ashling, the Limitless centered on casting and evoking large elemental creatures, copying them with the commander’s ability to flood the board and burn opponents down with explosive elemental attacks. Early turns featured a slow buildup of board presence with card advantage engines like Beanstalk Giant and clue tokens being established.

The Reaper’s entry introduced immediate disruption with minus counters placed on creatures, signaling a shift toward controlling and stealing key threats.

Bre capitalized on lifelink and flying creatures to chip away at opponents while drawing extra cards, whereas Doran used his toughness-based pump to keep threats relevant despite counters.

Ashling’s elemental strategy was a looming threat, as her ability to evoke and replicate big creatures hinted at a potential explosive midgame.

The interactions between minus counters, lifelink swings, and toughness-based buffs created dynamic board states, with each player positioning for their ideal timing to strike or combo off.

The game was a tense dance balancing removal, theft, and creature power boosts, setting the stage for a fiery conclusion fueled by Ashling's elemental army or The Reaper's stolen forces.

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