Deck Strategies
Dargo, the Shipwrecker & Silas Renn, Seeker Adept
Utilizes artifact synergy and treasure generation to create infinite mana loops, enabling explosive plays and combo finishes usually involving sacrifice outlets and tutoring powerful artifacts.
Kinnan, Bonder Prodigy
Aims to ramp heavily using mana dorks and mana creatures, then leverages the increased mana to cast large spells or combos that generate overwhelming board advantage.
Dargo, the Shipwrecker & Thrasios, Triton Hero
Focuses on artifact and treasure token combos with efficient mana generation and recursion, often pairing Dargo’s treasure synergies with Thrasios’s card advantage and mana fixing.
Tymna the Weaver & Halana, Kessig Ranger
Combines card draw from combat damage (Tymna) with aggressive creature strategies and potential combo elements involving sacrifice (Halana), aiming for incremental advantage and board presence.
Gameplay Insights
- 1
The infinite treasure generation loop created by repeatedly sacrificing and recasting Dargo and Ruthless Technomancer was a pivotal combo that turned the tide decisively in the first game.
- 2
Using Magda’s ability to sacrifice treasures for artifact tutoring enabled flexible combo assembly and resource generation.
- 3
Casting Relic of Legends and Altar of Dementia in combination allowed for a devastating mill finish, exploiting infinite mana and sacrifice triggers.
- 4
Players were cautious about feeding Mystic Remora, balancing life loss against card advantage.
- 5
Early interaction included counterspells like Negation and protective creatures such as Benevolent Bodyguard to safeguard combos and key pieces.
- 6
Multiple players utilized fetchlands and mana acceleration spells (e.g., Gamble, Jeweled Lotus) to ensure fast mana development and access to critical colors.
- 7
The second game showed more interaction and board development, indicating players adapting their strategies to longer, more contested gameplay.
Notable Cards
Dargo, the Shipwrecker
Ruthless Technomancer
Relic of Legends
Altar of Dementia
Mystic Remora
Jeweled Lotus
Phantasmal Image
Dockside Extortionist
Demonic Tutor
Summary
The game began with a typical mana ramp and setup phase, with players developing their boards cautiously and deploying early utility cards like Mystic Remora and Lotus Pedal. The main turning point occurred when the Dargo/Silas player executed a powerful artifact and treasure token combo involving Dargo, the Shipwrecker, Ruthless Technomancer, and Magda, the Lion. This combo generated an infinite loop of treasures by repeatedly sacrificing and recasting Dargo and Technomancer, netting treasures each cycle. Leveraging this infinite mana, the player then cast Relic of Legends and Altar of Dementia to mill out all opponents rapidly, securing a swift and decisive victory in the opening game. Following the quick first game, the second match started with more standard ramp and interaction, including spells like Gamble, Jeweled Lotus, and various fetchlands. Players jockeyed for board presence and card advantage, using cards like Mystic Remora and Blood Crypt to maintain tempo. Although the transcript cuts off before the second game concludes, it shows players preparing for mid-game combat and strategic plays, indicating a more drawn-out and interactive game compared to the first. The early focus on mana acceleration and protective responses highlights the competitive nature of the players' decks and their attempts to establish control.