Deck Strategies
Purphoros, God of the Forge
Deals damage to all players whenever a creature enters the battlefield under your control, using token generators and cards like Norin the Wary to repeatedly trigger damage and pressure opponents.
Tevesh Szat, Doom of Fools // Prava of the Steel Legion
Resource denial through discard and board wipes, leveraging Tevesh's ability to gain card advantage and overwhelm opponents with superior late-game resources.
Zacama, Primal Calamity
Combo control deck aiming to slow the early game with board wipes and then combo off infinite mana generation using Sanctum of Eternity to repeatedly cast Zacama for a lethal finish.
Ezuri, Renegade Leader
Elf tribal deck focused on ramping mana with elves like Priest of Titania and Heritage Druid, flooding the board with elves, and finishing with a large pump spell such as Craterhoof Behemoth.
Gameplay Insights
- 1
Using Norin the Wary with Purphoros creates a recurring damage engine since Norin repeatedly exiles and returns to the battlefield, triggering Purphoros's damage multiple times per turn cycle.
- 2
Tevesh Szat's strategy of sacrificing creatures to draw cards helped maintain card advantage and find key combo or control pieces despite pressure from aggressive decks.
- 3
Sylvan Library was pivotal for Ezuri's player to maintain card advantage and find essential elves to ramp mana quickly, showcasing its strength in elf tribal decks.
- 4
The board wipe with Anger of the Gods significantly reset the board state but did not eliminate the persistent threat of Norin, which helped Purphoros maintain pressure.
- 5
Zacama's control plan was slower but focused on assembling a powerful infinite mana combo that could turn the tide in the late game once established.
Notable Cards
Norin the Wary
Purphoros, God of the Forge
Sylvan Library
Sanctum of Eternity
Heritage Druid
Priest of Titania
Anger of the Gods
Craterhoof Behemoth
Sol Ring
Jeweled Lotus
Summary
The game featured a dynamic multiplayer Commander match with five commanders: Purphoros, God of the Forge; Tevesh Szat, Doom of Fools paired with Prava of the Steel Legion; Zacama, Primal Calamity; and Ezuri, Renegade Leader. The early game saw Purphoros leveraging his damage-dealing ability triggered by creature entries, synergizing effectively with Norin the Wary, who repeatedly exiled and returned to the battlefield, causing consistent damage to all players. Tevesh's deck focused on resource denial through discard and board wipes, aiming to gain card advantage and control the late game. Zacama's player slowed the game with board wipes and planned a combo involving Sanctum of Eternity to loop Zacama for infinite mana and damage. Meanwhile, Ezuri's deck aimed to flood the board with elves and use synergy pieces like Priest of Titania and Heritage Druid to generate large amounts of mana for a decisive Craterhoof Behemoth finish. Key turning points included the repeated triggers of Norin the Wary combined with Purphoros's damage output, which applied pressure to all players. A significant board wipe with Anger of the Gods reset much of the board, but Norin's recurring presence kept the damage ticking. Sylvan Library allowed Ezuri's player to maintain card advantage and find key elves to ramp quickly. Tevesh managed to keep up by sacrificing creatures to draw cards and searching for critical mana sources like Sol Ring. Zacama's strategy was slower to develop, focusing on assembling combo pieces while controlling the board state. The interplay of aggressive damage from Purphoros and Norin, combined with Ezuri's rapid elf development and Tevesh's control elements, created a tense and evolving board state.