Deck Strategies
Magus Lucea Kane
This deck is described as 'big and dumb', hinting at a strategy that relies on high-cost, high-impact spells for game control.
Kroxa and Kunoros
Ethan's Mardu reanimator strategy aims to fill the graveyard with large creatures and then reanimate them. The commanders provide a backup plan for retrieving creatures from the graveyard.
Koma, World-Eater
Cameron's deck revolves around ramping into the uncounterable Koma, which is difficult to deal with and generates value with coils on combat damage. The deck contains various haste enablers to speed up this process.
Orvar, the All-Form
This deck uses cantrips to target its own permanents and copy them, thereby out-valuing opponents. The deck aims to generate a significant board presence through repeated copying of creatures.
Gameplay Insights
- 1
Players discuss the potential of their decks at the start of the game, setting the stage for the strategic interplay to come.
- 2
The players discuss the challenge of finding a playable hand within a $100 budget, highlighting the constraints and the strategic decision-making involved in budget deck-building.
- 3
There's a discussion on the potential of certain commanders in a $100 budget, such as Holden and Paco, which could effectively utilize opponents' decks.
Notable Cards
Koma, World-Eater
Magus Lucea Kane
Orvar, the All-Form
Summary
In this gameplay, Ethan, Cameron, Matt, and Shelby each pilot a unique $100 budget Commander deck. The game begins with an intriguing mix of opening hands, with some players struggling to find a playable hand. As the game progresses, players jockey for board dominance, with teasing banter and strategic decision-making adding to the tension. The transcript ends before we can determine the game's outcome, but it's clear that the players are deeply engaged and invested in the unfolding game.