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Sealed Box Commander || Elder Dragon Social Club

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LRRMTG 41 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Tannuk, Memorial Ensign

    Tannuk, Memorial Ensign

    Utilizes Landfall triggers and synergy with artifacts and +1/+1 counters to build a resilient board with creatures that have reach, aiming to control the board and apply incremental pressure.

  • Trostani, Three Whispers

    Trostani, Three Whispers

    Focuses on granting keywords to creatures, likely enhancing board presence and combat effectiveness while sustaining life and card advantage.

  • Bonny Pall, Clearcutter

    Bonny Pall, Clearcutter

    A straightforward ramp and landfall deck that uses playing multiple lands to grow a large creature quickly, drawing cards and pressuring opponents through aggressive attacks.

  • Eshki Dragonclaw

    Eshki Dragonclaw

    A Temur dragon tribal deck aiming to exploit different creature types for counters and card draw, leveraging dragon synergies and maintaining board presence despite some lack of evasive abilities.

Gameplay Insights

  • 1

    Nelson chose to focus on green-red Landfall archetypes despite having options for more colors or different strategies, which allowed him to maximize synergy across his cards.

  • 2

    Olivia’s Trostani deck leveraged the commander’s ability to grant keywords, creating a versatile and resilient board state that could adapt to various threats.

  • 3

    Maria’s Bonny Pall deck capitalized on the ability to rapidly deploy lands and attack aggressively, utilizing card draw and landfall triggers to maintain momentum.

  • 4

    Aaron’s Eshki Dragonclaw deck attempted to play a tribal strategy with dragons and diverse creature types to generate +1/+1 counters and card advantage, showing flexibility despite suboptimal evasion.

  • 5

    Early plays included casting utility and removal spells like Nutrient Block and Oblivion Ring to control the board, demonstrating the importance of interaction even in a sealed format.

  • 6

    Players showed adaptability in deck-building by working within the constraints of their sealed pools, emphasizing synergy and color identity while navigating limited card availability.

Notable Cards

  • Nutrient Block

    Nutrient Block

  • Oblivion Ring

    Oblivion Ring

  • Throw from the Saddle

    Throw from the Saddle

  • Frostcliff Siege

    Frostcliff Siege

  • Severance Priest

    Severance Priest

Gameplay Summary

The game began with each player building a Commander deck from a sealed booster box composed of four sets, leading to unique and varied strategies.

Nelson chose Tannuk, Memorial Ensign, focusing on a Landfall theme with green and red cards, leveraging synergies involving artifacts, +1/+1 counters, and creatures with reach.

Olivia piloted Trostani, Three Whispers, a Selesnya (green-white) deck that emphasized keyword grants and board presence.

Maria played Bonny Pall, Clearcutter, aiming for a straightforward, aggressive landfall strategy centered around playing lands, drawing cards, and attacking with a big creature.

Aaron took Eshki Dragonclaw, a Temur (blue-red-green) dragon-themed deck, focusing on creatures with different types to generate counters and draw cards, though lacking some desired evasive capabilities from their commander.

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