Some BRACKET 5 (cEDH) NONSENSE | Green Goblin VS Lumra VS Tivit VS Kefka thumbnail Blurred backdrop thumbnail

Some BRACKET 5 (cEDH) NONSENSE | Green Goblin VS Lumra VS Tivit VS Kefka

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Lumra, Bellow of the Woods

    Lumra, Bellow of the Woods

    A mono-green land recursion combo deck that aims to create infinite loops with cards like Song of the Dryads and Vuva, disrupting opponents by recurring lands and comboing out for a win.

  • Kefka, Court Mage // Kefka, Ruler of Ruin

    Kefka, Court Mage

    A Grixis value and disruption deck that taxes opponents' resources, denies their key plays, and generates card advantage to outpace the table and secure victory.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    An Esper midrange deck focused on controlling the board and drawing cards with Rhystic Study and similar effects, aiming to win by assembling combos involving Sphinx of Foresight or Thassa's Oracle.

  • Norman Osborn // Green Goblin

    Norman Osborn // Green Goblin

    A graveyard recursion deck that discards aggressively to fuel casting powerful spells from the graveyard at a discount, flooding the board and leveraging synergies to overwhelm opponents.

Gameplay Insights

  • 1

    The use of Rhystic Study by Tivit proved pivotal for maintaining card advantage and pressuring opponents to respond or fall behind.

  • 2

    Lumra’s strategy to turn itself into a Forest with Song of the Dryads and loop it with Vuva showcased unique land recursion combo potential.

  • 3

    Norman Osborn’s ability to discard and cast spells from the graveyard efficiently allowed him to maintain a strong board state despite early pressure.

  • 4

    Kefka’s deployment of taxing and denial effects helped control the pacing of the game, limiting opponents' ability to execute their combos freely.

  • 5

    Players carefully managed responses to key spell resolutions, such as attempts to counter or respond to Archavist of Oghma and Trinisphere, influencing resource allocation and tempo.

Notable Cards

  • Lotus Petal

    Lotus Petal

  • Rhystic Study

    Rhystic Study

  • Song of the Dryads

    Song of the Dryads

  • Thassa's Oracle

    Thassa's Oracle

  • Trinisphere

    Trinisphere

  • Dark Ritual

    Dark Ritual

  • Tireless Provisioner

    Tireless Provisioner

Gameplay Summary

The game began with players establishing their mana bases and early board presence, with key plays including casting Silven Safekeeper to protect important creatures and deploying mana acceleration artifacts like Lotus Petal and Felwar Stone.

The green deck, led by Lumra, Bellow of the Woods, focused on land recursion and combo potential, attempting to leverage cards like Song of the Dryads and Vuva for infinite loops.

Meanwhile, Kefka, Court Mage, played a value and disruption game, deploying resource taxing and card advantage tools to slowly gain control.

Tivit, Seller of Secrets, operated a midrange Esper build aiming for a Sphinx or Thassa's Oracle win via card draw and interaction, while Norman Osborn (Green Goblin) centered on graveyard recursion and discarding to gain value and cast powerful spells at a discount. Mid-game saw strategic resource management and some contention around key enchantments like Rhystic Study, which Tivit used to pull ahead in card advantage, despite attempts by others to counter it.

The players traded control and disruption spells, each trying to set up their respective win conditions.

Notably, the green deck worked on assembling a land-based combo loop, while Tivit sought to leverage repeated draws to find a lethal combo involving Thassa's Oracle or similar finishers.

Kefka applied pressure by denying taxing effects and maintaining card advantage, and Norman Osborn executed graveyard recursion to cast spells efficiently and maintain board presence.

The game featured several pivotal moments involving resource denial and incremental advantage, highlighting the interplay between combo setups and interactive disruption typical of cEDH gameplay.

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