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Fan Submission Showdown | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Karlach, Fury of Avernus

    Karlach, Fury of Avernus

    Aggressive combat-focused deck that uses equipment and combat tricks like double strike to deal rapid commander damage and pressure opponents.

  • Oskar, Rubbish Reclaimer

    Oskar, Rubbish Reclaimer

    Graveyard and cycling synergy deck that leverages casting cards from the graveyard and recurring value through exile and reanimation effects.

  • Regosi, Deft Gastronaut

    Food token generation and sacrifice deck that gains life and deals damage repeatedly by untapping and sacrificing food artifacts each turn.

  • Jackdaw

    Jackdaw

    Artifact and vehicle synergy deck that grants lifelink and vigilance to artifact creatures, focusing on incremental board control and resilience.

Gameplay Insights

  • 1

    Regosi’s ability to untap upon life gain allowed for repeated damage each turn by sacrificing food tokens, creating a strong incremental advantage.

  • 2

    Oscar’s cycling mechanic combined with casting cards from the graveyard provided persistent pressure and resource advantage over the course of the game.

  • 3

    John’s use of equipment that granted double strike was intended to maximize commander damage but was mitigated by opponents’ life gain and control elements.

  • 4

    The interplay between food tokens as both a resource for life gain and a damage source created tension and forced players to balance offense and defense carefully.

  • 5

    The fan-submitted decks showcased diverse strategies that led to dynamic interactions rather than straightforward win conditions, highlighting creative deckbuilding.

Notable Cards

  • Escape Protocol

    Escape Protocol

  • Flaming Fist

    Flaming Fist

  • Faithless Looting

    Faithless Looting

  • Authority of the Consuls

    Authority of the Consuls

Gameplay Summary

The game featured four fan-submitted Commander decks competing in a multiplayer format.

Early turns saw players establishing their mana and setting up their board states, with Oscar leveraging a graveyard and cycling-based strategy centered around Oskar, Rubbish Reclaimer.

Jonathan played Regosi, Deft Gastronaut, focusing on food tokens and recurring life gain to enable repeated damage to opponents.

John attempted to push aggressive damage with Karlach, Fury of Avernus, supported by equipment that granted double strike to commanders and creatures, aiming to close out the game quickly.

Cory piloted Ragost, Deft Gastronaut, building a synergy-based food and artifact interaction deck designed to control the board and chip away at opponents' life totals. The gameplay saw key interactions around food token generation and sacrifice for incremental damage, with Regosi's ability to untap and reuse damage spells each turn becoming a pivotal point.

Oscar's cycling and graveyard recursion enabled him to maintain board presence and resource advantage.

John tried to capitalize on aggressive strikes with double strike enablers, but the group’s combined control and life gain made pushing through damage challenging.

The dynamic between recurring damage from foods and board control created tension, with players targeting each other strategically to prevent any one deck from running away with the game.

The match ended with a demonstration of how these fan-built decks create unique and spicy board states, showcasing diverse strategies from aggressive combat to resource recursion and incremental damage.

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