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PLAY TO WIN vs DEAD ON BOARD - cEDH Gameplay - Godo vs Tymna/Kodama vs Zur vs Jeska/Ishai

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Jeska, Thrice Reborn Ishai, Ojutai Dragonspeaker

    Jeska, Thrice Reborn / Ishai, Ojutai Dragonspeaker

    Focuses on dealing lethal commander damage quickly using combat damage buffs and counters, supported by fast mana acceleration and protective spells like counterspells and equipment to ensure Jeska/Ishai can attack safely.

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    Aggressive equipment-based deck that aims to quickly assemble powerful equipment like Lightning Greaves and Shatter Skull Smashing Hammer to enhance Godo and deliver fast damage, often through combat damage combos.

  • Tymna the Weaver Kodama of the East Tree

    Tymna the Weaver / Kodama of the East Tree

    Utilizes card draw and incremental advantage through Tymna’s life-drain and Kodama’s landfall triggers, focusing on value generation and controlling the board while setting up for powerful mid- to late-game plays.

  • Zur the Enchanter

    Zur the Enchanter

    Controls the game with enchantments and tutors, seeking to assemble a toolbox of powerful enchantments to lock down opponents or establish a winning board state through synergy and disruption.

Gameplay Insights

  • 1

    Jeska’s commander damage threat heavily influenced player attacks and defense, forcing others to carefully consider who to attack or protect.

  • 2

    The use of Jeweled Lotus on Ishai enabled explosive mana acceleration, allowing Jeska/Ishai to cast impactful spells early.

  • 3

    Mental Misstep and Silence played key roles in protecting or disrupting critical spells, showcasing the importance of counterspell flexibility in cEDH.

  • 4

    Players engaged in politicking to influence attacking decisions, with some trying to direct threats toward others to buy time.

  • 5

    Godo’s aggressive equipment strategy provided consistent pressure but was challenged by removal and counterspells from other players.

  • 6

    The combination of tutors like Mystical Tutor and Demonic Consultation allowed players to search for game-winning cards or combos, underscoring the deck’s toolbox nature.

Notable Cards

  • Lightning Greaves

    Lightning Greaves

  • Jeweled Lotus

    Jeweled Lotus

  • Mystical Tutor

    Mystical Tutor

  • Mental Misstep

    Mental Misstep

  • Silence

    Silence

  • Demonic Consultation

    Demonic Consultation

  • Path to Exile

    Path to Exile

  • Urza's Saga

    Urza's Saga

Summary

The game featured a high-powered cEDH multiplayer battle among Jeska/Ishai, Godo, Tymna/Kodama, and Zur decks. Early turns focused on mana acceleration and setting up key artifacts and enchantments. Godo aggressively pushed the board with equipment like Lightning Greaves to enable fast attacks. Jeska/Ishai leveraged commander damage with a strong synergy of counters, using spells like Jeweled Lotus to ramp into powerful plays. There was a tense atmosphere of politicking and threat assessment, especially around attacking and defending against Jeska's lethal commander damage potential. Strategic counterspells and removal spells were deployed to manage board threats and protect key creatures. The game saw exchanges of spells such as Mystical Tutor, Mental Misstep, and Silence, which influenced the tempo and flow of the game. Jeska's ability to repeatedly one-shot opponents through combat damage became a significant threat that shaped player decisions. By mid-game, Jeska/Ishai had dealt substantial commander damage, forcing careful navigation from other players. Players also sought to leverage their tutors and mana sources to assemble combos or win conditions, with Godo aiming to equip and attack aggressively, while Tymna/Kodama and Zur sought to stabilize and capitalize on their card advantage and enchantment synergies.