Deck & Commander Strategies

Tergrid, God of Fright
Ramp early to get Tergrid out quickly, then disrupt opponents by forcing discards and sacrificing their creatures for value, turning their resources against them.

Hans Eriksson
Protect Hans Eriksson and cheat out large creatures from the top of the deck to quickly establish a dominant board presence.

Purphoros, Bronze-Blooded
Use Sneak Attack and Purphoros's ability to cheat out big artifact and red creatures, then overwhelm opponents with aggressive creatures and recursion to maintain pressure.

Vorinclex, Monstrous Raider
Ramp aggressively in mono-green to deploy large creatures and planeswalkers, using Vorinclex's abilities to double counters and control the board.
Gameplay Insights
- 1
The early use of ramp (Soul Ring and land fetching) by Tergrid's player allowed for quick deployment of disruptive effects.
- 2
Purphoros's player leveraged Sneak Attack to put a large trampling creature into play, forcing opponents to react quickly to the oncoming damage and token creation.
- 3
Tergrid's discard-based damage synergy combined with Liliana's Caress created significant incremental damage on opponents each time they discarded cards.
- 4
Casting Here Into the Abyss was a game-changing move that forced a player to draw half their deck and lose half their life, dramatically altering life totals and available resources.
- 5
Players had to carefully time their plays to avoid losing too much to discard and sacrifice effects, balancing aggression with survival.
- 6
The interplay between ramp, discard, and cheat-out mechanics defined the game's tempo and strategic flow.
Notable Cards
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Sneak Attack
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Liliana's Caress
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Kodama's Reach
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Rapacious One
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Return of the Wildspeaker
Gameplay Summary
The game began at a fast pace with early ramp and mana acceleration, particularly from Tergrid's player who managed to cast the commander quickly.
Tergrid's strategy centered around disrupting opponents by forcing discards and then sacrificing their creatures to fuel her own board presence.
Hans Eriksson's player aimed to protect their commander and cheat out big creatures from the top of the deck to establish a powerful board.
Purphoros, Bronze-Blooded, focused on cheating out large artifact and red creatures using Sneak Attack and other synergies, aiming to overwhelm opponents with big threats and recursion.
Vorinclex, Monstrous Raider, played a typical mono-green ramp and board control game, aiming to deploy large creatures and planeswalkers to dominate the board state. A pivotal moment occurred when Purphoros used Sneak Attack to put a trampling 5/4 creature into play, dealing damage and creating tokens, which pressured the other players heavily.
Tergrid leveraged discard effects combined with Liliana's Caress to punish opponents for discarding cards, accelerating their life loss.
One of the biggest turning points was the casting of "Here Into the Abyss," causing an opponent to draw half their deck and lose half their life, which dramatically shifted the board state and life totals.
Throughout the game, players had to navigate multiple layers of threats, discard synergies, and aggressive ramp, with the board state evolving quickly as creatures and spells were played to maximize tempo and advantage.
The game showcased interaction-heavy play and resource denial as central themes, with Tergrid's disruptive style clashing against the raw power of Purphoros and the ramp of Vorinclex and Hans.






















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