Deck Strategies
Hidetsugu, Devouring Chaos
This deck focuses on sacrificing creatures to deal damage to opponents, aiming to flip high cmc cards to maximize the burn effect.
Isshin, Two Heavens as One
Isshin's deck is centered around attack triggers, making tokens to gain extra value and exiling opposing threats.
Kodama of the West Tree
This deck aims to modify creatures with auras, equipment, and counters, and uses combat damage to ramp.
Satoru Umezawa
The goal of this deck is to utilize evasion and ninjutsu to sneak in large creatures.
Gameplay Insights
- 1
Carlos' play of Kill on Sight created a major shift in the game, forcing opponents to carefully consider their attack strategies.
- 2
Jason's decision to modify Kodama of the West Tree with Canopy Cover made it a significant threat, as it became essentially unblockable and had hexproof.
- 3
Spencer's use of Satoru Umezawa's ninjutsu ability allowed for potential sneak attacks with large creatures.
- 4
The use of Stoneforge Mystic to fetch Sword of Hearth and Home was a key play, providing a strong equipment that could have a significant impact on the game.
Notable Cards
Canopy Cover
Stoneforge Mystic
Treasure Map // Treasure Cove
Sword of Hearth and Home
Summary
The game started with each player deploying their commanders and setting up their initial board states. Jason's Kodama of the West Tree quickly became a threat on the board, receiving modifications and ramping up quickly. Carlos' Isshin, Two Heavens as One deck seemed to be focused on attack triggers and generating extra value, while Spencer was looking to sneak in big creatures with Satoru Umezawa's ninjutsu. Jason's Hidetsugu, Devouring Chaos deck planned to sacrifice creatures and burn opponents. The game took a major turn when Carlos cast Kill on Sight, creating tension as players attempted to navigate around it. The game ended with a climactic play, the details of which were not fully captured in the transcript.