Deck Strategies
Progenitus
Ramp heavily into powerful artifacts and spells to repeatedly cast Progenitus and control the board through artifact recursion and combos, using Paradox Engine to generate infinite mana and card draw loops.
Bosh, Iron Golem
Utilize artifact synergies and Bosh's ability to fling artifacts and creatures at opponents for damage, combining with sacrifice outlets and card draw engines to maintain pressure and generate value.
Keranos, God of Storms
Control the board with reactive spells and card advantage from Keranos’s triggers, while stabilizing with value creatures and trying to outlast opponents through incremental advantage.
Freyalise, Llanowar's Fury
Generate elf tokens and ramp mana aggressively to cast large spells and utilize Freyalise’s abilities to control the battlefield and support creature-based strategies.
Gameplay Insights
- 1
Matt’s use of Paradox Engine combined with artifact mana rocks enabled an infinite loop of casting and untapping that drew many cards and generated tokens, allowing him to dominate the mid and late game.
- 2
The synergy between Bosh’s ability and artifact sacrifice outlets like Trading Post allowed consistent damage output and card draw, creating pressure on opponents while maintaining resource advantage.
- 3
The timing of board wipes such as Damnation had limited long-term impact due to artifact recursion and re-casting of commanders, showing the resilience of artifact combo decks.
- 4
Trevor’s Freyalise attempts to disrupt Matt’s artifact lock by targeting key permanents like Karn’s Lattice were important but ultimately insufficient against the overwhelming artifact synergy.
- 5
Sean’s land struggles hindered his ability to keep pace, illustrating the importance of reliable mana base in executing powerful strategies in multiplayer EDH.
Notable Cards
Paradox Engine
Trading Post
Dreamstone Hedron
Cloud Key
Rings of Brighthearth
Ichor Wellspring
Thran Dynamo
Bosh, Iron Golem
Freyalise, Llanowar's Fury
Keranos, God of Storms
Summary
The game started with all four players setting up their mana bases and early plays, with ramp spells and mana rocks being cast to accelerate into powerful threats. Matt, playing Progenitus, quickly established a strong mana engine with artifacts like Thran Dynamo, Ichor Wellspring, and Trading Post, enabling him to cast and recast his commander multiple times. Sean on Keranos struggled with land drops but managed to stabilize with creatures like Karmic Justice and Terror of the Eternal. Trevor on Freyalise created elf tokens and used her abilities to generate incremental advantage, while Mike on Bosh, Iron Golem focused on building a red artifact and creature synergy to trigger Bosh's ability and fling artifacts for damage.