MAMTG cEDH S1 E12 | featuring Jim from The Spike Feeders and Alan from Mental Misplay thumbnail Blurred backdrop thumbnail
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MAMTG cEDH S1 E12 | featuring Jim from The Spike Feeders and Alan from Mental Misplay

Moderately Anonymous MTG


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Sakashima of a Thousand Faces Tymna the Weaver

    Tymna the Weaver and Sakashima of a Thousand Faces

    A meta-buster control deck focusing on hate bears and vehicles to disrupt opponents while grinding out value using Tymna’s card draw and Sakashima’s copying ability.

  • Muldrotha, the Gravetide

    Muldrotha, the Gravetide

    A combo/control deck leveraging graveyard recursion to maintain board presence and assemble a combo to close out the game.

  • Kraum, Ludevic's Opus Tevesh Szat, Doom of Fools

    Tevesh Szat, Doom of Fools and Kraum, Ludevic's Opus

    An aggressive wheel combo deck aiming to quickly generate mana and draw advantage with wheels, then win through Underworld Breach and Paradoxical Outcome combos.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver and Kraum, Ludevic's Opus

    A wheel thief deck splashing white for disruption and recursion, focusing on grinding value through Underworld Breach combos and control elements to close the game.

Gameplay Insights

  • 1

    Early deployment of Sarab Ascendant pressured opponents to respond quickly, shaping the game's tempo.

  • 2

    Casting multiple wheels disrupted hand resources and forced players into difficult decisions about which cards to keep or discard.

  • 3

    The use of Grand Abolisher effectively prevented opponents from disrupting key combo sequences during crucial turns.

  • 4

    Players leveraged sacrifice and recursion effects to maintain board state and protect combo pieces despite heavy disruption.

  • 5

    Careful sequencing of spells and activation of abilities was critical to navigating counterspells and interaction-heavy turns.

  • 6

    The decision to not sacrifice certain creatures or permanents was pivotal to preserving tempo and combo potential.

Notable Cards

  • Mana Crypt

    Mana Crypt

  • Wheel of Fortune

    Wheel of Fortune

  • Demonic Consultation

    Demonic Consultation

  • Grand Abolisher

    Grand Abolisher

  • Baleful Strix

    Baleful Strix

  • Jeweled Lotus

    Jeweled Lotus

  • Swan Song

    Swan Song

  • Force of Negation

    Force of Negation

  • Paradoxical Outcome

    Paradoxical Outcome

  • Underworld Breach

    Underworld Breach

  • Dance of the Dead

    Dance of the Dead

  • Mox Diamond

    Mox Diamond

  • Tainted Pact

    Tainted Pact

Gameplay Summary

This Commander game featured a competitive cEDH meta with four decks vying for control and combo wins.

Early on, Jim’s Tymna and Sakashima deck established board presence with hate bears and vehicles, aiming for a midrange control approach to grind out value.

Numberknower’s Muldrotha deck utilized graveyard recursion and control elements to maintain board control and assemble a combo.

Alan piloted a wheel and Underworld Breach combo deck with white splash for disruption, while Mod Anon's Tevesh Szat and Kraum deck aggressively sought to turbo a Wheel of Fortune combo to win through Underworld Breach and Paradoxical Outcome interactions.

The game quickly escalated with powerful early plays including Sarab Ascendant and mana acceleration, leading to high-impact plays such as casting multiple wheels and deploy of key combo pieces like Demonic Consultation and Grand Abolisher.

Key turning points included a Wheel of Fortune that reshaped hands and board states, forcing players to adjust their strategies dynamically.

The interaction between sacrifice effects, recursion, and protective counters created a tense battlefield.

Despite early aggression and threats, players were cautious about overcommitting, as the presence of disruptive cards like Swan Song and Force of Negation kept the board in flux.

The game highlighted the importance of timing and sequencing in cEDH, with players leveraging recursion, counterspells, and combo enablers to navigate the shifting threat landscape.

Ultimately, the game revolved around who could best assemble and protect their win conditions while controlling opponents’ resources.

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