Deck & Commander Strategies
Tymna the Weaver and Sakashima of a Thousand Faces
A meta-buster control deck focusing on hate bears and vehicles to disrupt opponents while grinding out value using Tymna’s card draw and Sakashima’s copying ability.
Muldrotha, the Gravetide
A combo/control deck leveraging graveyard recursion to maintain board presence and assemble a combo to close out the game.
Tevesh Szat, Doom of Fools and Kraum, Ludevic's Opus
An aggressive wheel combo deck aiming to quickly generate mana and draw advantage with wheels, then win through Underworld Breach and Paradoxical Outcome combos.
Tymna the Weaver and Kraum, Ludevic's Opus
A wheel thief deck splashing white for disruption and recursion, focusing on grinding value through Underworld Breach combos and control elements to close the game.
Gameplay Insights
- 1
Early deployment of Sarab Ascendant pressured opponents to respond quickly, shaping the game's tempo.
- 2
Casting multiple wheels disrupted hand resources and forced players into difficult decisions about which cards to keep or discard.
- 3
The use of Grand Abolisher effectively prevented opponents from disrupting key combo sequences during crucial turns.
- 4
Players leveraged sacrifice and recursion effects to maintain board state and protect combo pieces despite heavy disruption.
- 5
Careful sequencing of spells and activation of abilities was critical to navigating counterspells and interaction-heavy turns.
- 6
The decision to not sacrifice certain creatures or permanents was pivotal to preserving tempo and combo potential.
Notable Cards
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Mana Crypt
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Wheel of Fortune
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Demonic Consultation
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Grand Abolisher
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Baleful Strix
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Jeweled Lotus
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Swan Song
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Force of Negation
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Paradoxical Outcome
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Underworld Breach
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Dance of the Dead
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Mox Diamond
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Tainted Pact
Gameplay Summary
This Commander game featured a competitive cEDH meta with four decks vying for control and combo wins.
Early on, Jim’s Tymna and Sakashima deck established board presence with hate bears and vehicles, aiming for a midrange control approach to grind out value.
Numberknower’s Muldrotha deck utilized graveyard recursion and control elements to maintain board control and assemble a combo.
Alan piloted a wheel and Underworld Breach combo deck with white splash for disruption, while Mod Anon's Tevesh Szat and Kraum deck aggressively sought to turbo a Wheel of Fortune combo to win through Underworld Breach and Paradoxical Outcome interactions.
The game quickly escalated with powerful early plays including Sarab Ascendant and mana acceleration, leading to high-impact plays such as casting multiple wheels and deploy of key combo pieces like Demonic Consultation and Grand Abolisher.
Key turning points included a Wheel of Fortune that reshaped hands and board states, forcing players to adjust their strategies dynamically.
The interaction between sacrifice effects, recursion, and protective counters created a tense battlefield.
Despite early aggression and threats, players were cautious about overcommitting, as the presence of disruptive cards like Swan Song and Force of Negation kept the board in flux.
The game highlighted the importance of timing and sequencing in cEDH, with players leveraging recursion, counterspells, and combo enablers to navigate the shifting threat landscape.
Ultimately, the game revolved around who could best assemble and protect their win conditions while controlling opponents’ resources.