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PLAY TO WIN DOUBLE FEATURE - Rebell and Gtoast99 - cEDH gameplay

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Commanders featured in this video Reviewed & Verified

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Deck Strategies

  • Jeska, Thrice Reborn

    Jeska, Thrice Reborn

    Utilizes Jeska's damage-dealing ability combined with infinite mana combos to repeatedly deal lethal damage to opponents. Focuses on generating vast amounts of mana and drawing cards to assemble combo pieces quickly.

  • Ishai, Ojutai Dragonspeaker

    Ishai, Ojutai Dragonspeaker

    A build-around commander that grows larger with opponents casting spells, paired with card draw engines to maintain board presence and pressure.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Leverages mana acceleration and ramp to quickly cast powerful spells and combos, often supported by artifact synergies.

  • Godo, Bandit Warlord

    Godo, Bandit Warlord

    Aggressive equipment synergy deck focused on quickly equipping Godo and using extra combat steps or damage doublers to close out games.

  • Jegantha, the Wellspring

    Jegantha, the Wellspring

    A ramp-centric deck that uses Jegantha's ability to generate mana and draw cards, enabling explosive plays and combos.

  • Codie, Vociferous Codex

    Codie, Vociferous Codex

    A spell-focused deck that uses Codie's abilities to cast multiple spells per turn, leveraging tutors and mana acceleration to assemble combos.

  • Ikra Shidiqi, the Usurper

    Ikra Shidiqi, the Usurper

    A political lifegain commander that punishes players attacking the pilot by dealing damage equal to gained life, often combined with control and resource denial.

  • Bruse Tarl, Boorish Herder

    Bruse Tarl, Boorish Herder

    Aggressive combat-focused deck leveraging double strike and combat damage synergies to pressure opponents quickly.

  • Dargo, the Shipwrecker

    Dargo, the Shipwrecker

    A red-based aggressive deck focusing on disruption and combat damage to maintain board control and close games swiftly.

Gameplay Insights

  • 1

    Playing turn one Trinisphere in a multiplayer cEDH game can backfire by enabling opponents to leverage card draw engines like Ristic Study to gain massive resource advantage.

  • 2

    The use of Underworld Breach combined with mana artifacts and recursion spells allowed setting up an infinite mana loop to repeatedly trigger Jeska's damage ability.

  • 3

    Veil of Summer was timed perfectly after opponents' counterspells, protecting a major Windfall play that refilled hands and enabled further combo assembly.

  • 4

    Players used interaction such as Force of Vigor and Chain of Vapor to disrupt artifact-based combos, showing the importance of artifact hate in this meta.

  • 5

    Despite heavy disruption, the player piloting Jeska was able to leverage card draw and recursion to recover and execute an infinite damage combo, highlighting the resilience of combo decks in cEDH.

  • 6

    Multiple players drawing large amounts of cards (up to 13 cards each) created a resource-rich environment, but the player with the infinite combo still outpaced others in closing the game.

Notable Cards

  • Trinisphere

    Trinisphere

  • Underworld Breach

    Underworld Breach

  • Manic Vandal

    Manic Vandal

  • Jeska, Thrice Reborn

    Jeska, Thrice Reborn

  • Manifold Key

    Manifold Key

  • Windfall

    Windfall

  • Veil of Summer

    Veil of Summer

  • Force of Vigor

    Force of Vigor

  • Fierce Guardianship

    Fierce Guardianship

  • Phantasmal Image

    Phantasmal Image

Summary

The first game featured a high-powered cEDH multiplayer match where players piloted aggressive and combo-oriented decks. Early on, a turn one Trinisphere was played, intending to slow down the game, but the draw advantage from Ristic Study on turn two helped one player rapidly build resources. Key plays involved casting powerful mana dorks and combo enablers like Underworld Breach, Darksteel Extortionist, and Manic Vandal. The game climaxed when a player assembled an infinite mana combo using Baron Master Wizard and Dioxide, generating enough repeated damage with Jeska's ability to conclusively end the game. The large card draws and resource flooding allowed players to respond to threats but ultimately favored the player with the infinite damage combo.