Deck Strategies
Nashi, Searcher in the Dark
Focus on filling the graveyard with enchantments and legendary creatures, then recur them to maintain value and pressure opponents.
Arabella, Abandoned Doll
Aggressive Boros weenie deck that deals damage and gains life based on the number of small creatures, focusing on swarming and incremental damage.
The Jolly Balloon Man
Generate token copies of creatures that deal damage on entering the battlefield, then use damage doubling or token multiplication to burn opponents out quickly.
Victor, Valgavoth's Seneschal
Play multiple enchantments per turn to surveil, force opponents to discard, and reanimate creatures from graveyards for sustained board presence.
Gameplay Insights
- 1
The Boros players capitalized on early aggressive board presence with weenies and token generation to pressure opponents quickly.
- 2
Viktor's strategy of playing multiple enchantments per turn enabled consistent surveilling and disruption of opponents' hands.
- 3
The Jolly Balloon Man's token copying ability synergized well with creatures dealing damage on ETB to create potential explosive damage turns.
- 4
Nashi's graveyard recursion strategy provided resilience against Boros aggression by bringing back key legendary creatures and enchantments.
- 5
Use of equipment like Lightning Greaves and Hot Soup added surprise evasion and protection for key attackers in Boros decks.
- 6
Players carefully balanced early aggression with setting up their long-term synergies, resulting in a tense dynamic between Boros aggression and black recursion/control.
Notable Cards
Arena of Glory
Tortured Existence
Lightning Greaves
Hot Soup
Summary
The game began with each player setting up their respective strategies centered around their new Duskmourn commanders. The Boros players, Arabella and The Jolly Balloon Man, focused on aggressive weenie strategies and token production to deal incremental damage and gain life. Arabella aimed to leverage her ability to deal damage and gain life based on the number of small creatures, while The Jolly Balloon Man generated token copies of creatures that dealt damage on entering the battlefield, intending to burn opponents out through repeated triggers. Meanwhile, the black-based decks, Viktor and Nashi, deployed enchantment and graveyard synergies to control the board and leverage recursive value. Viktor sought to play multiple enchantments per turn to surveil, force discards, and reanimate creatures from graveyards, whereas Nashi aimed to fill the graveyard with enchantments and legendary creatures to bring them back and maintain pressure. Key turning points included early board development where aggressive token creation and damage output from the Boros decks applied pressure, while the black decks established their enchantment chains and graveyard setups. Arabella's damage and life gain proved significant in stabilizing against aggression, while The Jolly Balloon Man's token copying threatened exponential damage through combos. Viktor's ability to deploy multiple enchantments and surveil helped control opponents' resources, and Nashi's graveyard recursion added resilience. The game featured tension between explosive Boros aggression and the grindy, recursive black strategies. Ultimately, the outcome hinged on whether the Boros decks could break through enchantment-based defenses before the black decks could establish overwhelming value and board presence.