Deck & Commander Strategies
Lathril, Blade of the Elves
A green/black elf tribal deck focused on generating a massive amount of elf tokens and using them as a resource for powerful synergistic effects.
Danitha Capashen, Paragon
A voltron style deck focused on buffing Danitha with a suite of enchantments and equipment to create a massive, life-linking threat.
The Master, Multiplied
A red/black deck focused on creating multiple token copies of creatures and gaining advantage through myriad interactions.
Miirym, Sentinel Wyrm
A blue/green deck that seeks to ramp quickly and take advantage of powerful sea creatures with high power and toughness.
Gameplay Insights
- 1
The game-changing moment was when Mik cast Genesis Wave for 14, hitting several key cards and setting up his board for later turns.
- 2
Mik's Beastmaster Ascension, in conjunction with a massive amount of elf tokens, was a significant threat that other players struggled to deal with.
- 3
Ian's use of Pacifism on Mik's Warcaller effectively neutralized a major threat, demonstrating the value of targeted removal in a high-stakes multiplayer game.
- 4
The player's effective use of ramp spells, such as Cultivate and Nature's Lore, allowed them to accelerate their game plans and make impactful plays earlier in the game.
Notable Cards
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Genesis Wave
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Beastmaster Ascension
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Holy Avenger
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Beast Within
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Blasphemous Act
Gameplay Summary
This game was a dynamic battle of strategy and wit, with each player showcasing their deck's strengths and unique interactions.
The game kicked off with each commander making a solid entrance, building their board states and making key plays.
Mik's Lathril, Blade of the Elves deck started to dominate the mid-game by generating a massive amount of tokens with a Genesis wave that hit a Beastmaster Ascension, turning the tide of the game.
However, the game ended in a massive swing when Mik used Beast Within to disrupt Ian's buffed Danitha Capashen, and took out Max with a horde of elf tokens, securing the victory.