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Group Hug EDH x4 | Roon v Braids v Gahiji v Belbe | Holiday Commander Gameplay - Magic the Gathering

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Roon of the Hidden Realm

    Roon of the Hidden Realm

    Utilizes blink effects to generate value and control the board with incremental advantage, aiming for alternate win conditions such as Laboratory Maniac and Approach of the Second Sun.

  • Braids, Conjurer Adept

    Braids, Conjurer Adept

    Leverages artifact combos and mass artifact production to overwhelm opponents, supported by group hug strategies like Howling Mine to keep resources flowing.

  • Gahiji, Honored One

    Gahiji, Honored One

    Focuses on encouraging combat and aggression by giving opponents creatures, while ramping mana and using enchantments to boost creatures and generate alternate win conditions like Epic Struggle.

  • Belbe, Corrupted Observer

    Belbe, Corrupted Observer

    Employs graveyard recursion and token production to build a wide board presence, with win conditions revolving around overwhelming opponents through incremental value from creatures and spells.

Gameplay Insights

  • 1

    Players prioritized maintaining a high card draw and mana ramp to fuel their group hug effects, creating a game environment where cooperation was incentivized early on.

  • 2

    The use of Endless Whispers was a pivotal moment, enabling a recursion loop that could swing board presence dramatically by returning creatures from graveyards.

  • 3

    Stacking life gain triggers with cards like Phylidel Sovereign and Miles Arya was a clever defensive tactic to keep players safe from lethal damage and maintain board stability.

  • 4

    Players strategically avoided attacking certain opponents to keep the group hug benefits flowing, showing the influence of social dynamics in multiplayer EDH games.

  • 5

    The combination of Mirari's Wake and Epic Struggle enabled massive mana and combat phase enhancements, setting up potential game-ending turns.

Notable Cards

  • Howling Mine

    Howling Mine

  • Endless Whispers

    Endless Whispers

  • Mirari's Wake

    Mirari's Wake

  • Epic Struggle

    Epic Struggle

  • Skullwinder

    Skullwinder

  • Bramble Sovereign

    Bramble Sovereign

  • Tempt with Discovery

    Tempt with Discovery

  • Reliquary Tower

    Reliquary Tower

  • Magus of the Vineyard

    Magus of the Vineyard

Summary

The game started with all four players deploying group hug-style decks, focusing heavily on resource sharing and ramping each other to maintain a high card draw and mana base. Early turns saw players casting various group hug staples like Howling Mine, Well of Ideas, and Tempt with Discovery, allowing everyone to accelerate their game plans. The board state developed with creatures that generated tokens, doubled mana production, and copied spells or creatures, creating a dynamic but friendly atmosphere. Key plays included the casting of Endless Whispers, which created a potent recursion engine by reanimating creatures from graveyards, and Mirari's Wake combined with Epic Struggle and other enchantments to amplify mana and creature power.

Description

Staying up late paid off! We caught Santa giving out the presents and we were able to play with his EDH decks. However, they all were group hug decks!

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Decklists: Roon of the Hidden Realm: www.moxfield.com/decks/gyv0nIZRRkO9N5vRS0Z_3w Braids, Conjurer Adept: www.moxfield.com/decks/mAfCDJfdCUeofKh24LThTQ Gahiji, Honored One: www.moxfield.com/decks/adBNLzw-WEyrICDNH9ELUg Belbe, Corrupted Observer: www.moxfield.com/decks/h-Yfq5qbPEK7JDuCTEoDkw

Timestamps: 0:00 Intro 0:22 Deck Tech 1:36 Gameplay Starts 2:00 The Hugs begin! 17:30 Beginning of the End 20:25 Wrap Up

#GroupHug #EDH #Commander