HOW MANY UPKEEPS DO YOU GET?!| Obeka v Zada v Urza v Ms. Bumbleflower | MTG Commander | EDH thumbnail Blurred backdrop thumbnail

HOW MANY UPKEEPS DO YOU GET?!| Obeka v Zada v Urza v Ms. Bumbleflower | MTG Commander | EDH

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ms. Bumbleflower

    Ms. Bumbleflower

    A group hug deck focused on providing resources and card draw to all players, facilitating a fun and interactive game environment with alternate win conditions.

  • Obeka, Splitter of Seconds

    Obeka, Splitter of Seconds

    A Voltron-style deck centered on equipping Obeka with multiple equipments to trigger numerous upkeep abilities, generating incremental advantages and lethal damage.

  • Zada, Hedron Grinder

    Zada, Hedron Grinder

    A goblin tribal deck that leverages Zada’s ability to replicate instant and sorcery spells targeting herself across all goblins, enabling massive buffing and aggressive attacks.

  • Urza, Chief Artificer

    Urza, Chief Artificer

    An artifact-centric deck focused on producing numerous artifact creatures and constructs, generating token flyers and board presence to overwhelm opponents.

Gameplay Insights

  • 1

    Obeka’s player carefully stacks multiple upkeep triggers to maximize equipment-triggered effects, creating a powerful Voltron presence.

  • 2

    Ms. Bumbleflower’s group hug approach enables smoother gameplay by ramping lands and drawing cards for everyone, which influences tempo and board development.

  • 3

    Zada’s ability to replicate spells targeting her goblin army turns even small combat tricks into significant damage bursts.

  • 4

    Urza’s production of flying Thopter tokens through artifact synergies adds a formidable aerial threat that pressures other players to respond.

  • 5

    The strategic use of removal spells like Vandal Blast and Path to Exile disrupts key components, forcing players to adapt their strategies mid-game.

  • 6

    Clear the Land is utilized to ramp lands for all players, accelerating mana development but also risking critical card losses from exile.

Notable Cards

  • Hero's Blade

    Hero's Blade

  • Path of Ancestry

    Path of Ancestry

  • Clear the Land

    Clear the Land

  • Profane Tutor

    Profane Tutor

  • Decanter of Endless Water

    Decanter of Endless Water

Gameplay Summary

The game features four distinct commanders with unique strategies: Ms. Bumbleflower playing a group hug style deck providing resources and alternate win conditions, Obeka focusing on Voltron and maximizing upkeep triggers, Zada leveraging goblin synergies through spell replication, and Urza generating artifacts and constructs to dominate the board.

Early turns are spent setting up mana bases and deploying key artifacts and creatures, with some aggressive combat exchanges involving Battlecry Goblins and equipment attachments.

A pivotal moment occurs when Obeka's controller begins to stack multiple upkeep triggers, maximizing the value of artifacts and equipment, while Zada aggressively buffs goblins to apply pressure.

Ms. Bumbleflower supports the table by ramping lands and drawing cards, enabling longer gameplay and group synergy.

Urza capitalizes on artifact synergies, creating flying Thopter tokens and beefy constructs that pose a significant aerial threat.

The interplay of upkeep triggers, especially with Obeka, and artifact-based board presence from Urza creates tension as the players navigate around removal spells like Vandal Blast and Path to Exile.

The game highlights the contrast between aggressive board development and group support, with Obeka's upkeep triggers and Zada's spell replication serving as key engines for combat dominance.

The win condition likely revolves around Obeka's voltron damage enhanced by upkeep effects and Zada's goblin swarm, while Ms. Bumbleflower's group hug strategy aims to facilitate alternate paths to victory or prolonged gameplay.

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