Deck Strategies
Delney, Streetwise Lookout
Delney appears to focus on building a solid board presence with creatures and gaining card advantage through creature triggers.
Melek, Reforged Researcher
Melek's strategy isn't completely clear from the transcript, but there seems to be a focus on manipulating the top of the deck and casting instants and sorceries from there.
Krenko, Baron of Tin Street
Krenko's strategy is very aggressive, focusing on creating a mass of goblins via Krenko's ability and using artifacts and red spells for card advantage and mana acceleration.
Anzrag, the Quake-Mole
Anzrag's strategy seems to revolve around utilizing powerful artifacts like the One Ring and Mana Crypt to gain an advantage, and then dropping threats or combo pieces like Goblin Fire Slinger.
Gameplay Insights
- 1
Krenko's early Trinisphere play significantly slowed down the initial pace of the game.
- 2
Krenko's decision to sacrifice the Trinisphere and shift to a more aggressive strategy was a key turning point.
- 3
The casting of Wheel of Fortune led to a dramatic shift in the game state, forcing all players to discard and redraw their hands.
- 4
Anzrag's use of the One Ring provided significant advantage, demonstrating the ring's power in Commander games.
Notable Cards
Trinisphere
Welcoming Vampire
Giver of Runes
The One Ring
Wheel of Fortune
Jeska's Will
Summary
The game began with a quick Trinisphere from Krenko, Baron of Tin Street, which slowed down the opponents considerably. However, Krenko later sacrificed the Trinisphere in favor of a more aggressive strategy, which included casting Hornfel, Horn of Bounty and activating its discard ability for card advantage. Delney, Streetwise Lookout, despite having a slower start due to the Trinisphere, managed to stabilize with the help of Welcoming Vampire and Giver of Runes. Anzrag, the Quake-Mole, capitalized on others' slowed down state and managed to establish a solid board presence with the One Ring and Goblin Fire Slinger. Wheel of Fortune was cast by Krenko, forcing all players to discard their hands and draw new cards, shifting the dynamic of the game dramatically. The game was left on a cliffhanger with Krenko's player casting Jeska's Will and generating a significant amount of mana.