Deck & Commander Strategies
Szarel, Genesis Shepherd
Utilizes land sacrifice and graveyard recursion to draw cards and create board presence, enhancing creatures with +1/+1 counters from sacrificing non-token permanents.
Hearthhull, the Worldseed
Functions as a versatile spaceship artifact with the ability to sacrifice lands for card draw, extra land plays, and become a flying, vigilant threat that drains opponent life upon land sacrifice.
Kilo, Apogee Mind
Leverages haste and proliferate abilities to increase counters on artifacts and creatures, supported by Inspirit, Flagship Vessel, which enhances artifacts' resilience and counters.
Inspirit, Flagship Vessel
Acts as a station artifact that can strengthen other artifacts by adding counters, and can become a flying artifact creature granting hexproof and indestructibility to artifacts.
The First Sliver
Focuses on casting and replicating Sliver spells to swarm the board with synergistic creatures that produce mana and boost each other to overwhelm opponents.
Ulalek, Fused Atrocity
Amplifies Eldrazi spells by copying spells and triggered abilities when casting Eldrazi, creating explosive board states with cascade synergies and token creation.
Gameplay Insights
- 1
Kilo's entrance with three +1/+1 counters and haste immediately pressured opponents while proliferating counters to accelerate other permanents' growth.
- 2
Szarel’s cascade into Drowner of Truth allowed disruptive hand exile, directly impacting opponents’ resources while generating Eldrazi spawn tokens from colorless mana expenditure.
- 3
The First Sliver’s mana-producing Slivers and replicate abilities synergized to enable casting multiple spells per turn, escalating board dominance.
- 4
The use of solar array to grant sunburst counters on artifact creatures maximized the value of artifact-based threats entering the battlefield.
- 5
Players took advantage of lands that allowed casting from the top of the library or extra land drops to accelerate their game plans and maintain tempo.
- 6
Combat was carefully calculated, with players trading damage to keep the most threatening opponents in check while building their own board states.
- 7
Ulalek’s ability to copy Eldrazi spells and triggered abilities created potential for overwhelming combos and board swings, emphasizing the importance of timing and spell sequencing.
Notable Cards
-
Kilo, Apogee Mind
-
Inspirit, Flagship Vessel
-
Szarel, Genesis Shepherd
-
Hearthhull, the Worldseed
-
The First Sliver
-
Ulalek, Fused Atrocity
-
Drowner of Truth // Drowned Jungle
-
Solar Array
-
Arcane Signet
-
Cyberman Patrol
-
Augur of Autumn
-
Exotic Orchard
Gameplay Summary
The game featured a dynamic clash between Eldrazi-themed decks and a Sliver tribal deck, with players leveraging their commanders' unique abilities to gain board presence and control.
Early turns saw players developing their mana bases and setting up synergy engines: Szarel and Hearthhull focused on land sacrifice and graveyard interactions to draw cards and pressure opponents, while Kilo and Inspirit aimed to proliferate counters and fortify artifacts with hexproof and indestructibility.
Meanwhile, The First Sliver player ramped into powerful Sliver creatures that produced mana and replicated spells, escalating board-wide threat levels rapidly.
Ulalek, Fused Atrocity, added complexity by doubling Eldrazi spells and triggered abilities, creating explosive turns with cascade and token generation. Key turning points included Kilo, Apogee Mind entering with multiple +1/+1 counters and proliferating counters on the board, pressuring opponents with its formidable presence.
Szarel’s use of cascade spells like Drowner of Truth enabled hand disruption and spawning Eldrazi tokens, shifting momentum.
The First Sliver's mana-producing and replicate-capable Slivers accelerated spellcasting and board development.
Combat exchanges, such as mutual damage trades and damage-dealing Sliver triggers, increased tension.
The game revolved around overwhelming opponents through combinations of artifact and creature synergies, cascade chains, and board-wide buffs, with no single player dominating early but all contributing to the escalating threat environment.