Deck Strategies
Ob Nixilis of the Black Oath
Focus on draining opponents' life totals while controlling the board with tokens from Bitterblossom and recurring creatures using graveyard recursion to maintain pressure.
Daretti, Scrap Savant
Utilize artifact synergies, sacrifice outlets, and recursion to control the board and assemble combos that make permanents indestructible and difficult to remove.
Freyalise, Llanowar's Fury
Ramp mana quickly with elves and accelerate into powerful elves lords and large creatures to swarm opponents and dominate the battlefield.
Teferi, Temporal Archmage
Control the game with counterspells and card advantage, disrupting opponents’ strategies while building a defensive board presence.
Gameplay Insights
- 1
Daretti’s combination of Darksteel Forge and Mycosynth Lattice aimed to make all artifacts indestructible, providing a near-impenetrable board state.
- 2
Ob Nixilis's synergy between Bitterblossom, Grave Pact, and Whip of Erebos created a strong attrition engine to drain opponents’ resources and life totals.
- 3
Teferi's early deployment of counterspells like Cryptic Command helped to control the pace by disrupting key opponent plays.
- 4
Freyalise built up elf synergies with cards like Yurion, Warcaller, to boost the team’s power and prepare for a potential swarm finish.
- 5
Spawning Pit was used efficiently as a sacrifice outlet to generate tokens and maintain board presence through counters.
- 6
Players were mindful of mana curve and pacing, with some holding off on casting expensive spells until they could maximize impact.
Notable Cards
Gaea's Cradle
Worldspine Wurm
Woodfall Primus
Genesis Wave
Darksteel Forge
Mycosynth Lattice
Metalworker
Cryptic Command
Bitterblossom
Whip of Erebos
Grave Pact
Spawning Pit
Immaculate Magistrate
Summary
The multiplayer Commander game featured four upgraded decks built around the 2014 non-legendary commanders: Ob Nixilis of the Black Oath, Daretti, Scrap Savant, Freyalise, Llanowar's Fury, and Teferi, Temporal Archmage. Each player enhanced their decks with a $200 budget, which led to more powerful and synergistic interactions than in the original versions. Early turns were slow, with players developing their mana bases and deploying key utility creatures or enchantments. Daretti focused on artifact synergy and discard recursion, while Ob Nixilis leveraged life drain and graveyard interactions with cards like Bitterblossom and Rune-Scar Demon. Freyalise developed her mana ramp and elf synergies, and Teferi brought counterspells and card advantage to the table. Throughout the game, there were attempts to control the pace with counterspells, recurring threats, and board wipes, but no immediate explosive plays early on. As the game progressed, pivotal moments included the casting of high-impact enchantments like Bitterblossom, which synergized well with Ob Nixilis's graveyard recursion, and Daretti's attempts to assemble artifact combos with Darksteel Forge and Mycosynth Lattice for board protection. Teferi's control elements challenged other players' plans, while Freyalise aimed to swarm with elves and ramp into large threats. The interaction of sacrifice outlets, life-draining demons, indestructible artifact combos, and counter magic created a dynamic and tense multiplayer environment. The match was poised for a late-game finish where Ob Nixilis would aim to drain life and recur creatures, Daretti would seek to lock down the board with artifacts, Teferi would control the flow of spells, and Freyalise would look to overwhelm with elves and mana acceleration.