Deck Strategies
Tymna the Weaver / Kraum, Ludevic's Opus
Midrange value deck with emphasis on card draw, counterspells, and disruption, aiming to out-tempo opponents and leverage a mix of creatures and spells to control the game.
Sisay, Weatherlight Captain
Combo deck focused on generating infinite mana using planeswalkers and combo pieces like Derial and Moow, then finishing with a lethal effect such as Mount Doom or other damage sources.
Atraxa, Grand Unifier
Combo-centric deck leveraging Food Chain and Eternal Scourge for infinite casting, supported by mana acceleration and recursion to repeatedly cast combo pieces and close out the game.
Ojer Axonil
Mono-red storm deck aiming to build up storm count quickly and finish the game with Grapeshot, while using disruption and burn spells to hinder opponents.
Kraum, Ludevic's Opus
Blue-red midrange deck that uses value creatures, counterspells, and card draw to maintain board control and pressure opponents with tempo plays.
Gameplay Insights
- 1
Leyline of the Guildpact was a pivotal card that prevented enchantment-based interaction, forcing players to adjust their usual responses and counters.
- 2
Sisay's player used Mystic Remora and Rhystic Study to draw extensively and maintain control over the game flow.
- 3
Atraxa's deck leveraged Food Chain combos effectively, generating infinite mana and recurring key creatures to threaten a quick win.
- 4
Ojer Axonil’s storm deck applied consistent pressure with Grapeshot and used burn spells like Lava Dart to disrupt opponents and slowly chip away at life totals.
- 5
Counterspell battles were frequent, with key spells like Force of Will and Deflecting Swat influencing critical board states.
- 6
Players carefully managed paying or refusing to pay for triggers such as Rhystic Study and Mystic Remora, balancing card advantage against resource conservation.
- 7
The interaction of cards like Underworld Breach and One Ring provided card draw and recursion that fueled combo turns and gave players resilience against disruption.
Notable Cards
Leyline of the Guildpact
Mystic Remora
Rhystic Study
Food Chain
Eternal Scourge
Grapeshot
Mount Doom
Fountain of Renewal
Vampiric Tutor
Force of Will
Underworld Breach
Summary
The game featured a competitive cEDH match with five aggressive and combo-oriented decks facing off. Early turns saw players establishing their mana bases and deploying key cards like Leyline of the Guildpact, which proved significant by preventing enchantment-based interaction—this notably impacted players relying on enchantments for control and combo pieces. Sisay’s deck focused on infinite mana combos with planeswalkers and utilized cards like Mystic Remora and Rhystic Study to draw cards and control the pace of the game. Atraxa’s player aimed to combo out via Food Chain and Eternal Scourge, leveraging mana generation and recursion synergies. Ojer Axonil’s mono-red storm deck applied pressure through Grapeshot storm kills and disruptive spells, while Kraum/Tymna presented a blue-red midrange shell with counterspells and value creatures.