Ezuri vs Pako/Haldan vs Rocco vs Krark/Sakashima | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Ezuri vs Pako/Haldan vs Rocco vs Krark/Sakashima | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ezuri, Renegade Leader

    Ezuri, Renegade Leader

    Build a wide board of elves to generate massive mana through Nykthos and other mana accelerants, then pump creatures with Ezuri to overwhelm opponents and close out the game with big creature damage.

  • Haldan, Avid Arcanist Pako, Arcane Retriever

    Pako, Arcane Retriever / Haldan, Avid Arcanist

    Use Pako to exile and cast spells from opponents’ libraries, supported by Haldan for recursion, aiming to generate value and win with Seasons Past loops or Underworld Breach combos.

  • Sakashima of a Thousand Faces

    Krark the Thumbless / Sakashima of a Thousand Faces

    Leverage storm and manual combo lines by casting both commanders repeatedly, generating value and storm count to finish the game in a single explosive turn.

  • Rocco, Cabaretti Caterer

    Rocco, Cabaretti Caterer

    Find combo creatures and generate infinite mana through Dockside Extortionist treasure tokens combined with artifact/enchantment synergies, winning with combos like Godo Helm or Food Chain.

Gameplay Insights

  • 1

    Mike’s use of Temur Sabertooth to bounce Dockside Extortionist and recast it generates multiple treasures, creating an infinite mana combo that threatens to end the game quickly.

  • 2

    Mark’s activation of Boseiju, Who Endures to destroy Ashani’s Sol Ring was a critical disruption preventing Ashani from casting Temur Sabertooth earlier and stabilizing the board.

  • 3

    Ashani’s use of Pako to exile and cast powerful spells from opponents’ libraries accelerated his board presence and enabled multiple value plays, including casting Beast Within to remove threats.

  • 4

    Mark’s elf synergy with Birchlore Rangers, Wirewood Symbiote, and Fauna Shaman allowed him to efficiently maintain board presence and mana, setting up for strong combat phases and powerful spells like Finale of Devastation.

  • 5

    Bailey’s destruction of Sakashima with Beast Within slowed down the storm combo deck’s setup, providing temporary relief to the table from a potentially game-ending storm turn.

  • 6

    Mike’s repeated mana crypt damage rolls and aggressive mana acceleration with Mana Crypt and Carpet of Flowers demonstrated the high-risk, high-reward style typical of combo decks in cEDH.

Notable Cards

  • Dockside Extortionist

    Dockside Extortionist

  • Temur Sabertooth

    Temur Sabertooth

  • Wirewood Symbiote

    Wirewood Symbiote

  • Birchlore Rangers

    Birchlore Rangers

  • Fauna Shaman

    Fauna Shaman

  • Summoner's Pact

    Summoner's Pact

  • Carpet of Flowers

    Carpet of Flowers

  • Mana Crypt

    Mana Crypt

  • Finale of Devastation

    Finale of Devastation

  • Archmage Emeritus

    Archmage Emeritus

Gameplay Summary

The game begins with each player developing their board and setting up their respective strategies.

Mark's Ezuri deck focuses on building a robust elf board state, utilizing mana acceleration and synergy to cast powerful creatures and ultimately overwhelm opponents.

Ashani pilots the Pako/Haldan deck, which aims to leverage spell-slinging and card recursion through Seasons Past and Underworld Breach to gain advantage and win with large attackers like Pako.

Bailey's Krark/Sakashima deck sets up for storm-based combo turns, casting both commanders and using storm effects to close out the game.

Mike's Rocco deck looks to generate infinite mana by combining treasures from Dockside Extortionist with artifact and enchantment synergies, aiming to win through combos involving Godo Helm or Food Chain.

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