FRANK ๐Ÿ†š VOJA ๐Ÿ†š JUDITH ๐Ÿ†š GALAXY NEWS DJ  | Fallout EDH / Casual Commander thumbnail Blurred backdrop thumbnail
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FRANK ๐Ÿ†š VOJA ๐Ÿ†š JUDITH ๐Ÿ†š GALAXY NEWS DJ | Fallout EDH / Casual Commander

The Editing Mage โˆ™ โˆ™


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Judith, Carnage Connoisseur

    Judith, Carnage Connoisseur

    Aims to control the board by using Judith's triggered abilities in combination with sacrifice effects and targeted removal. The deck seeks to win through recursive damage from creature deaths.

  • Voja, Jaws of the Conclave

    Voja, Jaws of the Conclave

    Focuses on ramping mana and casting high-value creatures. The deck seeks to win through combat damage, boosted by Voja's ability to draw cards and buff creatures.

  • Three Dog, Galaxy News DJ

    Three Dog, Galaxy News DJ

    An enchantment-focused deck that aims to enhance its commander and other creatures. The deck tries to win through commander damage or overwhelming with buffed creatures.

  • Agent Frank Horrigan

    Agent Frank Horrigan

    Aims to build a formidable board presence with creatures and equipment, using Agent Frank Horrigan's ability to double counters. The deck's win condition revolves around dealing lethal commander damage or overwhelming opponents with a superior board state.

Gameplay Insights

  • 1

    Extra's decision to cast Alters Reap, sacrificing the devil token and triggering Judithโ€™s ability, was a key interaction that allowed him to control the board while drawing cards.

  • 2

    Sam's casting of Ardent Intrepid Archaeologist and enchanting his commander, Three Dog, Galaxy News DJ, showcased a strategic decision to generate value from enchantments.

  • 3

    John's use of Inspiring Call in response to Extra's Orcish Cannonade on his Master Vandal showcased a strategic decision to protect his creature while drawing a card.

  • 4

    Extra's use of Professor Onyx's minus three effect to force each opponent to sacrifice their creature with the highest power exemplifies a turning point in the game, leading to his eventual victory.

Notable Cards

  • Path to Exile

    Path to Exile

  • Starfield Mystic

    Starfield Mystic

  • Everflowing Chalice

    Everflowing Chalice

  • Assassin's Trophy

    Assassin's Trophy

  • Professor Onyx

    Professor Onyx

  • Pirate's Pillage

    Pirate's Pillage

  • Chaos Warp

    Chaos Warp

  • Rhythm of the Wild

    Rhythm of the Wild

Gameplay Summary

The game provided an exciting back-and-forth, with players having to constantly adapt to the changing board state.

Initially, players focused on building their board and ramping resources.

A key turning point was when Extra, piloting Judith, Carnage Connoisseur, initiated a series of high-value plays, causing a massive board swing.

By targeting key creatures with removal spells and using Judith's triggered abilities, he managed to control the board state effectively.

In the final stages of the game, despite a spirited resistance from John, Extra's board state was too overwhelming.

The game concluded with Extra launching a lethal attack with his devil tokens, using their death triggers to deal the final points of damage to John.

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