Deck & Commander Strategies
Rith, Liberated Primeval
This deck focuses on generating and doubling token creatures, primarily vegetables, to maximize damage triggers at end steps. It controls the board while accumulating treasure tokens and aims to deal massive damage through sustained token generation and doubling effects.
Éowyn, Shieldmaiden
A human tribal deck that leverages synergies between human creatures to build a wide board. Every human entering the battlefield can trigger benefits, and the deck aims to overwhelm opponents with numbers and synergy-driven incremental advantage.
Gandalf of the Secret Fire
A spellslinger deck that casts instants and sorceries, exiling them with suspend counters to recast later. This creates repeated value from spellcasting and aims to control the board and outvalue opponents through multiple spell interactions.
The Jolly Balloon Man
A token-heavy deck that creates balloon animal tokens with flying and uses them to poke opponents for damage. It focuses on producing multiple flyers to apply continuous pressure and chip away at opponents’ life totals.
Gameplay Insights
- 1
Utilizing Rith's token doubling and damage triggers was pivotal for applying pressure and eventually winning the game.
- 2
Gandalf's suspend mechanic on instants and sorceries allowed repeated spellcasting, creating sustained board control and value.
- 3
Éowyn’s human tribal synergy enabled consistent board growth, providing incremental advantage through multiple triggers.
- 4
Jolly Balloon Man leveraged flying token swarms to keep pressure on opponents and chip away at their life totals effectively.
Notable Cards
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Skullclamp
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Loyal Apprentice
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Temple of Triumph
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Sulfur Falls
Gameplay Summary
The game began with a fairly slow setup phase, as players developed their mana bases and established early board presence.
Gandalf of the Secret Fire cast instants and sorceries to generate value using his suspend mechanic, while Rith, Liberated Primeval focused on generating tokens and controlling the board to maximize her damage potential.
Éowyn, Shieldmaiden built a human tribal theme, bringing additional creatures to the battlefield and leveraging synergy for incremental growth.
The Jolly Balloon Man aimed to create multiple balloon animal tokens for flying damage and aggressive board control. Key turning points included Rith leveraging token doublers and damage triggers to push significant damage around the table, while Gandalf’s ability to exile and later cast spells with suspend created an ongoing threat that opponents had to respond to.
Éowyn’s human tribal strategy steadily increased board presence, enabling her to apply pressure with numerous creatures.
Meanwhile, the Jolly Balloon Man’s flying token swarm enabled repeated attacks that chipped away at opponents’ life totals.
The game’s pace picked up as these synergies converged, with token generation and damage triggers dominating the late game.
Ultimately, the combination of token doubling and consistent damage output from Rith’s vegetables led to a decisive finish, securing the win.