Sisay | Arcum | Zur | Tymna/Thrasios | Ft. Jordan and Notorious! | Casting Cost cEDH | cEDH Gameplay thumbnail Blurred backdrop thumbnail

Sisay | Arcum | Zur | Tymna/Thrasios | Ft. Jordan and Notorious! | Casting Cost cEDH | cEDH Gameplay

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Casting Cost cEDH 41 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Sisay's deck aims to assemble powerful legendary creatures and artifacts to generate value and control the board, often winning through a combination of equipment and legendary synergies.

  • Arcum Dagsson

    Arcum Dagsson

    Arcum's deck focuses on artifact combos, using his ability to sacrifice artifacts and tutor key combo pieces to assemble a game-winning sequence, often requiring multiple activations to secure victory.

  • Zur the Enchanter

    Zur the Enchanter

    Zur is built to tutor and deploy powerful enchantments quickly, controlling the game and locking down opponents while setting up enchantment-based win conditions.

  • Thrasios, Triton Hero Tymna the Weaver

    Thrasios, Triton Hero / Tymna the Weaver

    This partner combo aims to generate value and card advantage through incremental draws and creatures while leveraging efficient removal and disruption to maintain control and push for a win.

Gameplay Insights

  • 1

    Players prioritized resolving multiple Smothering Tithes, recognizing the strong mana advantage it provides and its impact on slowing down artifact-based combos.

  • 2

    Arcum Dagsson’s combo attempts were carefully managed, but the lack of immediate untap spells or interaction slowed his win conditions, highlighting the importance of hand composition.

  • 3

    Zur’s tutoring of enchantments and Sisay’s legendary fetches created a dynamic where opponents had to decide whether to allow key permanents to resolve, balancing aggression with disruption.

  • 4

    The group demonstrated a cautious approach to committing resources early, emphasizing interaction and tempo plays to prevent any single player from establishing a dominant combo too quickly.

Notable Cards

  • Esper Sentinel

    Esper Sentinel

  • Smothering Tithe

    Smothering Tithe

  • Grim Monolith

    Grim Monolith

  • Mox Diamond

    Mox Diamond

  • City of Brass

    City of Brass

  • Polluted Delta

    Polluted Delta

  • Exotic Orchard

    Exotic Orchard

Gameplay Summary

The game opened with all players developing their mana bases and casting early value engines, such as Esper Sentinel and Smothering Tithe, to gain incremental advantage.

Arcum Dagsson prioritized assembling artifact mana and setting up his combo pieces, while Zur the Enchanter focused on tutoring powerful enchantments.

Sisay, Weatherlight Captain aimed to leverage legendary permanents, and the Tymna/Thrasios partner deck sought to draw cards and generate value through incremental advantage.

Early turns saw players carefully navigating interactions and resource management, with multiple players holding back on committing too heavily to avoid opening themselves to disruption. A key moment was when Arcum began activating his artifact synergies but was slowed by the presence of Smothering Tithe from multiple opponents, which taxed mana production.

The tension rose as players debated whether to allow key value engines like Smothering Tithe to resolve, recognizing their impact on the game flow.

Zur's ability to tutor enchantments and Sisay's capacity to fetch legendary creatures kept everyone on alert for potential combos.

The players maintained a delicate balance of control and aggression, with no immediate win established but clear setups for future explosive plays, especially around artifact combos and enchantment synergies.

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