Deck Strategies
Jin-Gitaxias, Progress Tyrant
The strategy revolves around setting up a strong artifact base and drawing cards through effects like Padim, Consul of Innovation. The deck likely aims to control the board and eventually win through Jin-Gitaxias's powerful abilities.
Jinnie Fay, Jetmir's Second
The deck aims to create a large number of tokens using the commander's abilities, possibly dealing damage through cards like Impact Tremors. It may also utilize cards like Anointed Procession to generate more tokens.
Azami, Lady of Scrolls
The Azami deck is a control deck that aims to draw a lot of cards and hold up counter magic to prevent opponents' key plays. The deck likely aims to win by weaponizing card draw.
The Ur-Dragon
The Ur-Dragon deck was shown to be a ramp deck with cards like Three Visits and Kodama's Reach. The deck likely aims to cast big dragons and win through combat damage.
Gameplay Insights
- 1
The decision by the Azami player to hold up counterspell mana instead of advancing their board state was notable. This decision might have slowed their early game development but kept Jin-Gitaxias at bay.
- 2
The Jin-Gitaxias player's decision to hold back from casting their commander, possibly due to fear of counterspells, allowed other players to build up their boards.
- 3
The Ur-Dragon player's mana struggles early in the game significantly slowed their progress and limited their impact on the game.
Notable Cards
Mana Crypt
Impact Tremors
Anointed Procession
Three Visits
Kodama's Reach
Summary
The game began with each player building up their boards and resources. The Jin-Gitaxias player had a strong start, establishing a solid artifact base with cards like Mana Crypt, and Padim, Consul of Innovation, which gave them additional card draw. Azami's deck was slow to start, with the player deciding to hold up counterspell mana in anticipation of Jin-Gitaxias. Jinnie Fay's player built up a solid base with Impact Tremors and eventually cast their commander. The Ur-Dragon player had a slow start, struggling with their mana base. As the game progressed, the Jin-Gitaxias player continued to advance their board state and card advantage but held back from attacking or casting their commander, possibly due to fear of counterspells.